Cra/Agility/Strength

The Strength/Agility Cra Build evenly focuses on the Earth- and Air-based attacks (affected by strength and agility).

Reference Build
The reference build maximizes specific spells to maximize damage available in any given situation. Then the reference build concentrates on enhancing capabilities. {| border="1" cellpadding="5" cellspacing="0" style="border-collapse:collapse;" !Level !Spell !Note
 * +Reference Build
 * 11
 * Homing Arrow 5
 * Primary damage spell until Level 31, primary long-range spell.
 * 21
 * Atonement Arrow 5
 * Primary close-range spell with high minimum damage.
 * 31
 * Retreat Arrow 5
 * Good for escaping monsters with a lot of MP, deals decent damage
 * 41
 * Punitive Arrow 5
 * Primary mid-range spell with a lot of damage potential
 * 51
 * Plaguing Arrow 5
 * No line of sight, low AP at level 5, helpful in tight situations and against dragoturkeys.
 * 61
 * Eagle Eye 5
 * Increases the range of your own spells, and possibly your friend's.
 * 71
 * Destructive Arrow 5
 * Similar damage to Punitive, but more concentrated, and lower critical damage.
 * 81
 * Absorptive Arrow 5
 * Life steal spell.
 * 91
 * Distance Shooting 5
 * Adds even more range to your spells.
 * 101
 * Powerful Shooting 5
 * Increases damage by 100%.
 * 111
 * Bow Skill 5
 * Adds damage to attack spells.
 * 91
 * Distance Shooting 5
 * Adds even more range to your spells.
 * 101
 * Powerful Shooting 5
 * Increases damage by 100%.
 * 111
 * Bow Skill 5
 * Adds damage to attack spells.
 * Bow Skill 5
 * Adds damage to attack spells.

This is as far ahead as I can think in the spell part of this build

Note that Destructive Arrow makes Atonement Arrow obsolete (comparable damage, non-Linear, longer range, reduced cost), so it may be wise to unlearn Atonement at level 60, unless you want to keep it for damage variety (Atonement is neutral).

Yellow Piwi Set
From lvl 1 to 20. It's cheap and adds damage and initiative. Try to find some maged parts.

Gobball Set
From lvl 11 to 45. The Gobball Set is useful until level 40. Buy parts that are maged with strength. The Gobball set also adds a lot of damage and 1 AP.

Earth Kwak Set
From lvl 40+. The Earth Kwak Set is the best choice after the Gobball Set. Try to get each part as close to perfect as possible, or maged with extra strength. The Earth Kwak set adds 1 AP, 1 MP and 1 range. Having an Earth Bwak also allows you to choose whether you want to have more strength, life, or earth resistance. If you don't mind losing the 10% earth resistance bonus, the Earth Bwak can be switched with an Air Bwak so that you can have up to +80 agility.

Characteristics

 * Strength - Start by raising to 101 with scrolls. If you cannot afford them yet, start collecting the resources at lvl 1. Raise with characteristic points from level 2-21, then from 32-41, then from 62-71.
 * Agility - Start by raising to 101 with scrolls. If you cannot afford them yet, start collecting them after you do the reset quest (which you should do as soon as you have collected all the resources for the strength scrolls).

Other characteristics:
 * Intelligence - Not recommended. Increase with scrolls.
 * Vitality - Not recommended. Health can be increased through Equipment and Sets. Raise with scrolls as soon as you collect resources for one.
 * Chance - Not recommended. But scroll it for more Prospecting.
 * Wisdom - Not recommended. But scroll for more EXP and AP/MP Loss resistance.

Spells
For a Strength Cra, Spell boosts must be saved for specific spells to be gained at later levels, rather than boosting spells as they become available.

Cra starts with 2 Fire spells (Frozen Arrow, and Magic Arrow) and a passive spell (Critical Shooting). Unfortunately, Cra does not get their first Earth damage spell (Homing Arrow) until Level 3.

Therefore, it is recommended that Strength Cras go through the training session until they reach at least Level 3, so that they can start with Homing Arrow. It would not be unreasonable to stay in the training session until Level 5 or 6.

Homing arrow does, at level 5, 1-10 damage, but it only cost 3 AP therefor you can cast it twice per turn. This will be your primary spell until you obtain Punitive Arrow at level 31, so you should raise it to Level 5 as soon as possible.

The key class spells for Strength Cra builds are: