Skeleton Dungeon

Skeleton Dungeon is a dungeon inhabited mostly by Chafers and their kin. It is a fairly easy dungeon for a party of mid-level players.

The dungeon entrance is found at (10,15). Step on the tile on the lower-left corner to cause one of the coffins to slide aside, revealing the entrance. Although entering this underground chamber can be done by anyone, continuing into the dungeon itself requires a Skeletons Dungeon Key, which is consumed.

It should be noted that it is impossible to challenge other players inside this dungeon; therefore, scouting the levels beforehand is not possible.

Dungeon levels
Information may not be accurate.


 * 1) * 1 Evil Tofu (2)
 * 2) * 2 Chafer (22,22)
 * 3) * 3 Evil Tofu (2,2,2)
 * 4) * 2 Chafer (24,24)
 * 5) * 4 Evil Tofu (2,2,3,3)
 * 6) * 2 Chafer (24,24)
 * 7) * 5 Evil Tofu (2,2,3,3,3)
 * 8) * 2 Chafer (26,26)
 * 9) * 1 Invisible Chafer (28)
 * 10) * 4 Evil Tofu (3,3,3,3)
 * 11) * 2 Chafer (28,30)
 * 12) * 2 Invisible Chafer (31,31)
 * 13) * 3 Evil Tofu (3,3,3)
 * 14) * 2 Chafer (30,30)
 * 15) * 2 Invisible Chafer (34,34)
 * 16) * 1 Rib (27)
 * 17) * 1 Evil Tofu (3)
 * 18) * 2 Chafer (30,30)
 * 19) * 2 Invisible Chafer (37,37)
 * 20) * 2 Rib (31,31)
 * 21) * 1 Chafer Foot Soldier (35)
 * 22) * 1 Chafer (30)
 * 23) * 2 Invisible Chafer (37,37)
 * 24) * 3 Rib (42,42,42)
 * 25) * 1 Chafer Foot Soldier (39)
 * 26) * 4 Rib (42,42,42,42)
 * 27) * 2 Chafer Foot Soldier (39,39)
 * 1) * 1 Chafer Foot Soldier (35)
 * 2) * 1 Chafer (30)
 * 3) * 2 Invisible Chafer (37,37)
 * 4) * 3 Rib (42,42,42)
 * 5) * 1 Chafer Foot Soldier (39)
 * 6) * 4 Rib (42,42,42,42)
 * 7) * 2 Chafer Foot Soldier (39,39)
 * 1) * 4 Rib (42,42,42,42)
 * 2) * 2 Chafer Foot Soldier (39,39)


 * Added by Cindi* There is no more Evil Tofu in the whole dungeon as for 19/05/2007

Strategy
Chafers are quick and agile fighters. Expect them to be in melee range most of the time. The maps are not 'party-friendly'. The half of your party members can't move around for the first couple of turns on most of the maps. Teleportation and jump should be used to open up the field.

If possible, try to order your group by initiative, so that no people waste a turn because they are stuck behind someone else.

Rewards
The prize for completing the dungeon is the spell Summoning of Chaferfu. The spell is learned directly from a Chafer NPC at the end of the dungeon, not as a scroll.