Damage

This means how much you hurt the creature by. Not much more to say really.

Calculation
Res = Base Res = Math.floor( Res * WpnSki ) Res = Math.floor( Res * (1 + ClassMod + Stat/100 + PctDmg) ) Res = Res + LinDmg Res = Resist( Res ) Base : Random value from base damage range WpnSki : Weapon skill. Weapon attack only. ClassMod : Class modifier with given weapon. Weapon attack only. Stat : Total value of relevant stat. Minimum 0. PctDmg : All bonuses of type +x% damage. LinDmg : All bonuses of type +x damage. Resist : Enemy's resistance. Exact formula unknown at the moment.