Mage/Guides

This guide will use rings and amulets as example, but the same logic applies to other types of Maging as well. Please note its very unfinished. :)

The basic logic behind Maging XP is to use items with one basic stat and maging it to another. This gives a huge bonus XP yield per successful craft, but also results in more frequent failures. Therefore I recommend starting to use this theory at around lvl 60 when levels are more painful to complete and your success rate is a little bit higher.

1-60:

Take any lvl 1 item and mage it with the rune of its stat (ie: if you are using a piwi ring with +1 int, you want to mage it with Ine runes for a higher success rate). Once you reach lvl 2 you can move on to maging gobball amulets since they actually sell in a maged state (20+ int or str etc).

60-100: ---

Buy 4-5 different items with different stats (ie: Rocky ring, Mental Ring, Nimbly ring, Magus fecalizer as examples).

Mage each one with a "new" stat. When you resume crafting, make sure you use agi runes on the same item as before. The main reason is that you get 50 xp from 0-10 of a "new" stat, but 100 above 10. So the xp yield gets huge after a while.