Feca/Strength/2

Advantages
A Strength Feca can deal massive damage in close range with Backlash and can take AP from a distance with Blindness. Feca's strength moves are neutral damage, because of this you may prove extremely useful against monsters such at the Royal Blops or Scaraleafs.

Disadvantages
You damage is mostly in close combat, most Feca shields will prove useless, and your damage will be extremely poor until level 48.

Points
As you can see the strength softcaps are horrible. Put ALL your point into Vitality.

Spells
1-11 Raise Blindness to level 5 for obvious reason

11-21 Raise Spell Rebound to level 5 this will prove to be a life saver because your other shield are useless

21-31 Save your points

31-41 Save your points

42 Raise Art of Staff to level 5 as this will increase your damage considerably

48 Raise Backlash to level 5 Now you have your main attacking spell

60 Raise Teleportation (Feca) to level 5

80 Raise Feca Shield to level 5

90 Raise Paralyzing Glyph to level 5

100 Raise Glyph of Silence to level 5

Raise these spells to level six when available

You will have left over points. I suggest raising Aqueous Armor for the AP loss resist or a Weapon skill.

Equipment
1-38 Wear a wisdom maged Young Adventurer Set

38-48 Wear a Prespic Set and other wisdom armour

48 A custom set. I recommend a full Green Scaraleaf Set with Treeboots, a Crocoburio's Strength, Earth Kwakamulet, and a Strength maged Treestaff or a Earth Kwakblade

48- At this point you should be able to piece together your owns set. Try for 4+ MP and 8 Ap so you can Teleportation (Feca) and Backlash in the same turn

For weapon options I suggest getting Bow Skill and using Strength bows for better long range damage

Leveling
1-48 Your damage is going to be extremely weak so i suggest leeching with another player

48-60 At this point you may be able to Solo the Gobball Dungeon. If not consider Scaraleafs, Treechnids, or the Blop Dungeon

For Further information consult the Leveling guide

Basic PVP Strategy
Close combat is the name of the game. You 'MUST get your opponent into close combat for better damage. Spell Rebound will prove to be extremely useful because it can reflect damage and Ap loss.

Hybridization
This is an option to consider because your vitality based all it would take is a change of equipment and the leveling of a few spells.