Dark Ray

Xelor Spell -Dark Ray-
The Dark Ray inflicts huge Fire-type damage.

Level 1

Range: 1 to 6

AP: 5

Damage: 5 to 9 (fire)

Critical: 10 to 14 (fire) Probability: 1/50

Failure Probability: 1/45

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: -

Line of Sight: Yes

Linear: Yes

Boosted Range: Yes

Free Squares: No

Level 2

Range: 1 to 6

AP: 5

Damage: 6 to 11 (fire)

Critical: 11 to 16 (fire) Probability: 1/50

Failure Probability: 1/45

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: -

Line of Sight: Yes

Linear: Yes

Boosted Range: Yes

Free Squares: No

Level 3

Range: 1 to 7

AP: 5

Damage: 7 to 13 (fire)

Critical: 12 to 18 (fire) Probability: 1/50

Failure Probability: 1/45

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: -

Line of Sight: Yes

Linear: Yes

Boosted Range: Yes

Free Squares: No

Level 4

Range: 1 to 7

AP: 5

Damage: 8 to 15 (fire)

Critical: 13 to 20 (fire) Probability: 1/45

Failure Probability: 1/45

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: -

Line of Sight: Yes

Linear: Yes

Boosted Range: Yes

Free Squares: No

Level 5

Range: 1 to 8

AP: 4

Damage: 9 to 17 (fire)

Critical: 14 to 22 (fire) Probability: 1/40

Failure Probability: 1/45

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: -

Line of Sight: Yes

Linear: Yes

Boosted Range: Yes

Free Squares: No

Level 6

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