AP and MP loss

General
Certain spells can cause a loss of AP or MP during a fight. AP and MP Loss Resistance is the percentage chance that a player or enemy will avoid this loss. Every 4 points of wisdom increase a player's resistance to AP and MP loss by 1%.

As of 1.25, The system for AP and MP loss has been completely revised.

The formula used is the following: * P = Da / Dt * Pr / 2 With: * P: Probability to make someone lose a AP/MP * Da: dodge of the attacker * Dt: dodge of the target * Pr: percentage of AP/MP that the target still has

The values are limited, so that they are between minimum 10% of chance and maximum 90% of chance. If both parties have an equivalent of wisdom, the attacker has a 50% chance to remove the first AP/MP. (Da / Dt would be 1, and Pr is 1, then 1 * 1 / 2 is 50%) Dodge bonus and penalties are handled for the dodge attempts only (and not for the drain attempts).

As a rule of thumb, if your base Resistance is lower than your opponent's, you will have a lesser chance of removing AP/MP. But if your base Resistance is greater than your opponent's, you will have a greater chance to steal AP.

Spells such as Mummification will increase your chances of avoiding AP loss (and spells such as Wind Armor MP loss) but they will not increase your chances of taking AP or MP. For the caster, only Resistance based on Wisdom count towards AP and MP drain.

Only effects on the form AP/MP lost: x can be resisted. -x AP/MP always succeeds.

Resistable AP loss

 * Ancestral Roblochon
 * Blindness
 * Blue Weakening
 * Branch of the Soft Oak
 * Chosse
 * Crushing
 * Dazzle
 * Destabilizing Noise
 * Devotion
 * Draining Word
 * Dribble
 * Ecurouille
 * Frostbite
 * Frozen Arrow
 * Head Pruning
 * Intestinal Tearing
 * Irritation
 * Javelot
 * Larvema
 * Light Touch
 * Majestic Jump
 * Mass Clumsiness
 * Mockery
 * Moon Hammer (moon)
 * Neck Pruning
 * Paralyzing Cawwot
 * Puke
 * Rekop
 * Royal Crushing
 * Seismic Punch
 * ShinLarberation
 * ShinLarvation
 * Silvan Bite
 * Slow Down Arrow
 * Slow Down
 * Temporal Dust
 * Teubatak
 * Thinning-in
 * Word of Silence
 * Xelor's Sandglass

Resistable MP loss

 * Chosse
 * Clumsiness
 * Curse
 * Cut
 * Green Weakening
 * Immobilization
 * Irritation
 * Kanniball Sling
 * Light Touch
 * Liming
 * Moon Hammer (moon)
 * Mummification
 * Paralyzing Arrow
 * Paralyzing Cawwot
 * Paralyzing Glyph
 * Paralyzing Trap
 * Paralyzing Word
 * Pasting
 * Shovel of Judgment
 * Spit
 * Stones Throwing
 * Teubatak
 * Wild Grasses

Certain AP loss

 * Call of the Dada
 * Call of the Mama
 * Claw of Ceangal
 * Haziness
 * Mega-Supra-Giga-houla-hoop
 * Shell of Wings
 * Sylvan Power
 * Smell

Certain MP loss

 * Fate of Ecaflip
 * Lashing Arrow
 * Neck Pruning
 * Shell of Wings
 * Sylvan Power
 * Sling
 * Smell
 * Soothing Bramble
 * Winter Breath