Clock

Xelor Spell -Clock- (Level 80)
This spell inflicts water type damages and steals AP from the target.

Level 1

Range: 1 to 3

AP: 6

Damage: 21 to 25 (water)

Enables to steal AP.

Critical: 26 to 30 (water) Probability: 1/50

Failure Probability: 1/30

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: -

Line of Sight: Yes

Linear: Yes

Boosted Range: Yes

Free Squares: No

Level 2

Range: 1 to 3

AP: 6

Damage: 24 to 28 (water)

Enables to steal AP.

Critical: 29 to 33 (water) Probability: 1/50

Failure Probability: 1/30

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: -

Line of Sight: Yes

Linear: Yes

Boosted Range: Yes

Free Squares: No

Level 3

Range: 1 to 3

AP: 6

Damage: 27 to 31 (water)

Enables to steal AP.

Critical: 30 to 34 (water) Probability: 1/50

Failure Probability: 1/30

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: -

Line of Sight: Yes

Linear: Yes

Boosted Range: Yes

Free Squares: No

Level 4

Range: 1 to 3

AP: 5

Damage: 27 to 31 (water)

Enables to steal AP.

Critical: 30 to 34 (water) Probability: 1/50

Failure Probability: 1/30

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: -

Line of Sight: Yes

Linear: Yes

Boosted Range: Yes

Free Squares: No

Level 5

Range: 1 to 3

AP: 5

Damage: 31 to 35 (water)

Enables to steal AP.

Critical: 36 to 40 (water) Probability: 1/50

Failure Probability: 1/30

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: -

Line of Sight: Yes

Linear: Yes

Boosted Range: Yes

Free Squares: No

Level 6

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