Paralysing Poison

Paralyzing Poison hits your opponent for a few points a turn over a few turns. It's not a powerful attack, but it does make for a good "additional" spell. From Level 2 on, it only costs 3 AP to cast; thus, it's a fun follow up for a more powerful spell. The caster should be aware that her opponent will only be damaged if it uses APs. Furthermore, the damage is inflicted at the end of the victim's turn.

Spell characteristics
These characteristics are constant through all levels of the spell.
 * AP: 3
 * Recast Delay: 3
 * Number of Casts Per Turn: 1
 * Boosted Range
 * Line of Sight
 * Critical Hit Probability 1/45
 * Failure Probability 1/45