Weapon

Weapons are pieces of equipment that fit in the weapon slot, often giving stat bonuses and/or penalties, and deciding most characteristics of melee attacks.


 * Most classes have a preferred weapon and a secondary weapon. Read about class modifiers.
 * Mastery spells boost the damage of certain types of weapons.
 * Weapon attacks do not count as spells, so they bypass defensive spells like Spell Rebound or Backfire.
 * Weapon damage is applied only during melee attacks, but stat bonuses from weapons, like with all equipment, are always in effect.

See also: Equipment

Arma