Sacrier/Agility/2

Statistics


 * Put all stats in vitality since Sacriers get 2 Vitality for each point into it.
 * Agility- Scroll as far as you can. Since you never put any points in, you can scroll this at any level, so just keep at it.
 * Wisdom- Scroll as much as possible. It always helps, especially with the AP/MP loss resist.
 * Strength- Scroll at least to 50 for higher level weapons
 * Intelligence/Chance- Don't raise unless scrolling for some specific weapon you want. Not usually worth it.

Scrolling


 * Vitality- if you want to scroll this, really only useful for levels <100, you need boar tusks and jellies (100 boar tusks or blue jellies for small)
 * Wisdom- Highly Encouraged- 25*(Small- 100 Gobball Horns), 38*(Powerful- 90 Mushrooms, 75 Wild Sunflower Seeds, 60 Hemp Seeds, 200 Moskito Wings)
 * Agility- Highly Encouraged- 25*(Small- 100 Nimbly Rings), 25*(Medium- 70 Acorns), 29*(Great- 75 Acorns. 75 Evil Dandelion Tongues, 70 Evil Rose Petals), 11*(Powerful- 80 Acorns, 80 Evil Dandelion Tongues, 80 Evil Rose Petals, 20 Mush Mush Sporm)
 * Strength- Recommended to at least 50- 25*(Small-100 Mush Mush Thorns), 24*(Medium- 70 Prespic Peak, 70 Crab Pincers), 26*(Powerful- 75 Prespic Peaks, 75 Crab Pincers, 45 Ribs Chop, 30 Flint)

Spells for an Agility Sacrier

The class spells available to members of the Sacrier class are:

Further Notes:

Assault 11

Nimble Punishment 21

Dancing Sword 31

32-40 Wise Punishment/Transposition/Life Transfer/Attraction/Sacrifice/Evasion/Weapon Skill

40-54 Save Points and Max Cooperation

54-60 Save Points and Max Punishment

61-80 Wise/Transpostion/Life Transfer/Attraction/Sacrifice/Evasion/Weapon Skill/Fury/Flying Sword

80-90 Save Points and Max Coagulation

91-99 Wise/Trans/Life/Attr/Sac/Evas/WS/Fury/FlyS/Save points for level 6 spells

100 Level 2 Blood Thirsty Madness

Any Sacriers level 100+ feel free to make suggestions here and leave your name so I can credit you:

Equipment

If this character is your main:

Start off in Incarnam and collect the Boone Set- You get this by completing quests in Incarnam.

This should be fine until you leave Incarnam.

Once you leave Incarnam, swap you Boone set stuff for Young Adventurer Set as you can get it

Also, try to get a Bow Meow or Air Bwak with no stats. so you can raise it as you grow.

As you reach level 20, you might try and compile a Bearman or Tofu set with wisdom or agility items to fill them out.

At level 30 I recommend getting a Toady set. Lower stats will be cheaper and you can always find a costumagus and carvmagus to increase the agility these items give.

A Dantgoule and Bashers are a cheaper if less effective combo.

At level 37, get a Mad Tofu Cloak. Since this has +1MP that could get maged off, I recommend getting the most +agility you can afford.

Fill this out with +Wisdom equips like Prespic ring and belt, or +agi equips like parts from white scaraleaf or wind kwak sets.

I kept these equips for a very long time also using some parts from Crackler set to cut down on damages.

At 57, begin switching up to Aerdala set as you can afford it. Go for the whole set. You need 50 strength for the daggers, so scroll that or get a ring maged to cover that.

By 70, you should be able to equip most of the set except maybe the shield (requires rank >4) and the daggers (require str >50).

At 80, think about switching the daggers for Ortimus Contrari's Bloody Blades and a gelano instead of the +str ring.

Around 100 start collecting Black Rat set.

If this character is not your main:

Go invest in a wisdom or agility maged young adventurer set.

Get whatever wisdom or agility pet you can afford.

If this character is getting leveled by another, stay in wisdom maged adventurer set until you can get a maged Prespic set

If this character is leveling itself, at 20 invest in a full Bearman or Tofu filled out with +wisdom or agility equipment.

At 30 get a Toady and Carnivorous Staff- this could give up to 140 agi in this set, although maging this set is easy as agility is the only stat given.

At 37 Get a Mad Tofu Cloak- the only reason not to is if you are not pure agility build. Get the best +agi you can afford and make sure it has the +1MP.

From here on fill these 3 items out with whatever you want:

Crackler set to reduce damages and slight agility and strength boosts

Prespic parts for wisdom

Wind Kwak parts for agility, vitality, and some resist

White Scara parts for agility, vitality, and small wisdom

Beginning at 57, Start swapping out for full Aerdala set and scroll your strength up to 50.

OR

Hold off until you can begin equipping the legendary crackler set at 80- 127-205 agility and some reductions/resistances

OR both. Depends what you want and can afford.

Around level 100 invest in Black Rat Set.

Any Agility Sacrier feel free to add suggestions about equipment here:

Leveling

At levels 1-15 I recommend fighting in Incarnam, doing the quests, and possibly going to astrub and doing some quests.

In Incarnam, chafers are great experience after level 10, anything else but the larvae are fine before that

In Astrub, fight monsters in the areas near astrub.

At levels 15-60

Fight solo Lousy Pig Shepherds until about 17, then pairs and then trios.

After about 24 you can begin fighting Lousy Pig Knights and maybe a Knight and a shepherd at 30

At about 40 you can begin fighting 2 knights.

OR

Fight solo Treechnids or Trunknids.

As you near 20, add in another Treechnid. If you fight a Treechnid and a Trunknid, beware the Trunknid can usually agility lock you.

Fight mobs of near your level or 5 levels or so above. Also beware, Treechnids can take AP in melee range, but they only have 3 MP so once you get the Mad Tofu Cloak, you should easily be able to outrun them.

OR

Fight Blops.

Fight mobs of fewer blops than you have MP, and try to avoid coco blops as they have wind resist.

At 60, once you have punishment, or if you can find groups starting at 40 and need a change of pace,

Group up and fight mobs of Kanigers and Blops- Same warning as above about blops, although not as important with a group.

Kanigers have 3 spells- Rupture- like the miliboowolf casts. Does damage from 10 (min for a level 60 kani)- to 130 (for a level 80)

Majestic Leap- hits an area of 2 around the Kani and takes 1 AP

Luck of the Kaniger- only level 70+ Kanis. One of 3 effects each time you hit it

Double damage, No damage, Heals for amount of damage

I do not recommend Koalaks for agility sacriers as most have high wind resist, and punishment can only be cast every 2 rounds

OR

Find a group and fight chafers in bonta or brakmar cemetaries.

Above this, fight these same kinds of monsters in smaller groups, do some of the higher experience dungeons like Lord Crow with small groups. [[Category:Stats Scrolling Spells ]]