User:Fyorl

=Characters=

Fyorl
Level 113 Bontarian Feca, Level 64 Alchemist, Level 14 Fisherman

Standard intelligence build.

Build
Fairly standard intelligence build. Intelligence raised all the way to 300 at level 120. From then on all the characteristic points go into wisdom (after scrolling it to 101). Spell progression was dictated mainly by training areas and then equipment.


 * Level 1-11: Earth Armor -> 5
 * Level 12-21: Cloudy Attack -> 5
 * Level 22-31: Wind Armor -> 5
 * Level 32-41: Aqueous Armor -> 5
 * Level 42-51: Glowing Armor -> 5
 * Level 52-59: Forget Cloudy Attack, Natural Attack -> 5, Immunity -> 4
 * Level 60: Teleportation -> 3
 * Level 61-70: Burning Glyph -> 5
 * Level 71-80: Feca Shield -> 5
 * Level 81-83: Staff Skill -> 3
 * Level 84-90: Paralyzing Glyph -> 4
 * Level 91-96: Staff Skill -> 5
 * Level 97-101: Natural Attack -> 6
 * Level 102-108: Teleportation -> 5
 * Level 109-113: Forget Staff Skill, Dagger Skill -> 6

Training

 * Level 1-11: Wild sunflower mobs in Incarnum.
 * Level 11-26: Chafers in Incarnum. Leveled Cloudy Attack in order to finish the fights quicker. Also bought and used a Powerful Leafy Staff
 * Level 26-70: Piglets. While Wind Armor was still being leveled to 5 the fights were more difficult and longer. I used a Flatu Lance for the extra vitality and thus better survivability. Once I'd got a Kryst O' Ball staff at level 59 I was able to forget Cloudy Attack as my main damage-dealer and put the points in Natural Attack for versatile ranged attacks.
 * Level 70-98: Cracklers. Experience is good at first but does slow in the early 90s. I tried to get as much wisdom as possible. The low vitality was not an issue as there was very little damage dealt.
 * Level 98-100: Soloing the Gobball Dungeon gives decent XP although it is about the same per minute as Cracklers. Alternatively, go for Plain Boars as mentioned below.
 * Level 100-113: My sister (Elessima) found the perfect spot for me. Fighting Plain Boars in Cania Forest yields decent XP and gives a number of useful resources. They aren't as valuable as the hundreds of stones I got from fighting Cracklers but it's nice to get money from training.

Future

 * Work on raising Immunity to 5 and Spell Rebound to 6 with later levels.
 * Get Cawwot and Release. Maybe raise Cawwot a few levels.
 * Migrate to a critical set (Krutch, Rags, Event Belt, Royal Cherry Amublop, Royal Cherry Bloopts, Royal Cherry Blop Ring).
 * Ultimate goal: Soft Oak Set mainly because it just looks so damn cool.