Krosmoglob

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Characteristics
At level 200 the Krosmoglob has the following characteristics:

2650 HP

11 AP

6 MP

80 Damage

1000 Power

60 AP loss res.

60 MP loss res.

100 Dodge

80 AP reduction

80 MP reduction

Strategies

 * If the cell where you will appear after the symmetric teleportation (caused from Feint) is already blocked by a character, you will switch places with him.
 * In this case, the Krosmoglob and the the switched-with character will gain 1 AP (1 turn). This also effects switched enemies.
 * If you teleport yourself back to your starting position and this cell is blocked, too (this can happen in the case explained above or with the right usage of Disruption), the Krosmoglob and the switched-with character will gain 1 MP (2 turns) instead.
 * If you don't teleport while using Feint, because there is an obstacle, you won't teleport back to your starting position.
 * Your spell with the highest damage is Gravitor, but it has a fairly high cooldown and important side-effetcs. Be sure you do not waste it.

Spells
The spells available to Krosmoglob are: {| ! Icon ! Name ! Element ! Short description ! Dimensional Rift Air ! Gravitor Water ! Burn Fire ! Deviation ! Feint Air ! Disruption Earth
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 * [[image:air.png|Air]]
 * align="left"| Teleports to a free cell. After the end of the turn a glyph will appear around the Glob, which teleports characters away and deals air-type damage.
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 * [[image:water.png|Water]]
 * align="left"| Steals HP (water) in an AoE and lowers MP. Also inflicts the 'Gravity' state.
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 * [[image:fire.png|Fire]]
 * align="left"| Steals HP (Fire) in an AoE and lowers AP.
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 * N/A
 * align="left"| Buffs power and Unblockable state to the Glob and transfers all taken damage to an ally of choice.
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 * [[image:air.png|Air]]
 * align="left"| Steals HP (Air) and teleports symmetrically. After the end of the turn the Glob teleports back to its starting position.
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 * [[image:earth.png|Earth]]
 * align="left"| Steals HP (earth) on the cells surrounding the Glob and pushes characters away. Gives the Glob a state that steals HP (neutral) from close combat attackers.