Sidekick

s are player controlled fighters that has to be equipped. These fighters can only be equipped by subscribers. The s tab is found in the game where the player can preview all available sidekicks.

Characteristics and spells
A sidekick's level corresponds to the wielder of the sidekick, thus making characteristics heavily dependent on the player's level. The initiative of a sidekick is half of the player's. Spells are non-changeable, except for range modifications that are based on the player's bonus range from equipment. Refer to the ingame s tab where the characteristics for each sidekick can be found.

Multimen
Multimen is the six-man group of specific sidekicks. A multiman differs from other sidekicks by its special spell that is cast at the end of its turn (requires at least 1 AP). The special spell is tied with the multiman's role. Every week a new multiman can be tested for free from Fraternica at (4,4) outside Vigilante Base

Pros and cons

 * Sidekicks acts like players and will fill a spot in a group (i.e. Level 150 player with sidekick equals a group level of 300).
 * Cannot wield equipment. (Cannot continue increase characteristics at lvl 200.)
 * Characteristics is based on player level. (Get once, never worry about equipment.)
 * They lack prospecting and can't drop any items.
 * Can not join fights where only one player is allowed, i.e. temple dopples, quest fights.