Xelor/Agility/1

Introduction
Spells like Shriveling (does decent damage, costs 3 AP) and Frostbite (does low damage, can drain 2 AP from enemy, and costs 4 AP) will benefit from having high agility. Also, you can try to get the Moon Hammer spell (given by defeating moon) which can inflict massive damages. However, keep in mind that the critical failure for Moon Hammer is 1/10 and uses 8 AP. At Level 5, the damage range is 3-72. With such a high critical failure rate, huge AP usage and huge damage range it can be unreliable so use it wisely.

Despite previously claimed, Agility Xelors are NOT as strong as intelligence Xelors and raising their character stats can be difficult. Boosting agility with scrolls is recommended because agility is soft capped at 20 (compared to Intelligence Xelors with a soft cap of 100). If you enjoy using Shriveling, Frostbite and/or Moon Hammer then just scroll agi and focus on a different build.

Personally, I enjoy using Shriveling and am planning to scroll agi to 101 while focusing on wisdom as my main stat for Counter. This allows me to spend my spell points on non-elemental spells like Slow Down, Haziness, Devotion, Flight, Loss of Motivation, Blinding Protection and Mummification

Character Point Distribution
While it is recommended to only boost an Agility Xelor's characteristics with scrolls, you may wish to use your leveling points on them. The first soft cap for agility is at 20, the second cap is at 40. Anything beyond 40 points in agility will cost you 3 for 1 stat point. If you're raising the stat with leveling points, it is highly advised that you stop at 40 agility, then scroll to 101. All other points should be put into vitality.

Helpful Sets
- Country Set gives some intelligence, agility, vitality, and AP. - Bearman Set gives vitality, agility, and AP. - Wind Kwak Set gives vitality, agility, AP, and MP. - White Scaraleaf Set gives large amounts of vitality, agility, and Air resistances. - Aerdala Set gives vitality, agility, AP, and MP. - Using AP equipment and the Devotion spell can easily give you the 9 AP required for using Shriveling three times in a turn.

Helpful Spells
Slow Down - Level 5 Frostbite - Level 5 Shriveling - Level 5 Devotion - Level 5 Flight - Level 5 Loss of Motivation - Level 3+ Blinding Protection - Level 5 Time Theft - Level ?

Helpful Weapons
-Hidsad Bow -Air maged Cerberus -Tau Hammer

Training
Try finding monsters with little or negative Air resistances for training. This list of monsters offer good XP, as well having low, or negative resistances to Air type damages: Tofu, Gobball, Wild Sunflower, Demonic Rose, Dark Miner, Dark Smith, Fungi Master, Treechnid, Green Scaraleaf, Sewer Rats