Rune Crafter

Rune crafting is an activity whereby characters with crafting professions transform raw materials into runes (by crafting gear and smashing it). They typically want the maximal return on their raw materials, and often specific runes. Reasons:
 * To mage their own gear
 * To buy inexpensive gear from sellrooms, mage them up, and resell them
 * To level a magus profession
 * To sell the runes (does not require a magus profession)

The Rune Crafter will make heavy use of a Munster Crusher to acquire the kinds of runes they desire.

On levels of runes
In current versions of dofus, there are three strengths of runes for many attributes and there is not a direct way to convert from one level to another. The stronger runes are sought after because it is easy to improve very powerful gear with them. The weaker runes are commonly used to make low-level gear or to level magus professions. In order to get stronger runes, one must smash equipment that has a lot of whatever attribute is desired - there is a chance that this equipment will still yield larger numbers of weaker runes, but it may instead yield powerful runes. Those who need stronger runes will ignore recipes for equipment that provides only small amounts of a stat.

Getting particular runes inexpensively
For this, we will list, for each type of rune and for each profession that has a suitable recipe, what recipes they might efficiently use. Like with all crafting, we assume that farmable resources are more easily acquired than resources that can only be acquired by monster fights. We generally avoid recipes that involve polished gems or slow fights, and are reluctant to use mats that are also used to trade for characteristic scrolls.

Other useful pages:
 * Equipment by effects for raw lists of gear that provides certain stats
 * List of Runes

AP
AP runes are difficult to acquire - they do not commonly appear from smashed AP equipment (probably 5-15%) and many of the recipes are difficult.


 * BowCarver - Bow in Treechnid Root - Mostly mats dropped from Treechnid fights. Mass craftable, with some effort. Also provides wisdom.
 * Jeweller - Dragolyre - A variety of high level woods plus a treechnid mat and a dreggon mat. Mass-craftable, with some effort.
 * Jeweller - Ring of Satisfaction - A variety of low-level ores and woods. Mass-craftable.
 * Jeweller - The Treemu - Mostly mats dropped from Dark Treechnid fights. Mass craftable, with some effort. Also provides wisdom and damage.
 * Jeweller - Treering - Mostly mats from Treechnid fights. Mass craftable, with some effort.

MP
MP runes are also difficult to acquire, with many of the same issues as AP runes.


 * Shoemaker - Boots of the Apprentice Summoner - A variety of mid-level drops, none easy, but none particularly difficult. Provides a variety of other stats.
 * Shoemaker - Golden Scaraboots - A variety of Scaraleaf mats, all easily acquired by repeated scaraleaf runs or bought at low prices. Provides a variety of other stats.
 * Shoemaker - Koalak Boots - A variety of Koalak mats, all easily acquired by koalak hunts or bought at low proces, provides some other stats.
 * Shoemaker - Satisfaction Boots - Some basic ores and boar hear. Mass-craftable with little effort.
 * Shoemaker - Small Chase Boots - Some basic mats from all over the place. Mass-craftable with some effort, provides some chance as well.
 * Tailor - Turkocape - Some basic mats dropped by dragoturkeys. Mass-craftable with some effort.
 * Shovelsmith - Cruel Trovel - A variety of woods plus a reasonably simple alloy. A relatively difficult recipe to mass craft, but suitable for shovelsmiths.

Range

 * Jeweller - Arachnamu - Mats from Treechnid fights. Mass craftable.
 * Jeweller - Fame - Moderate amounts of various ores. Mass-craftable with some effort.
 * Tailor - Hairy Cloak - Moderate amounts of animal drops. Mass-craftable with considerable effort, but provides substantial other stats as well
 * Bowcarver - Joan's Bow - Moderate amounts of various woods. Not very mass-craftable, but also a source of hunter runes
 * Jeweller - Koalak Ring - small amounts of koalak mats. Moderately mass-craftable.
 * Staffcarver - Magus Bwork staff - Expensive woods and Bwork drops. Not very mass-craftable, but a good source of other runes as well.
 * Shoemaker - Peeka Belt - Plain Boar and crow drops. Moderately mass-craftable, gives runes for crit and resist neutral as well.
 * Bowcarver - Yamato String - Expensive woods plus copper. Moderately mass-craftable, also provides strength runes.

Prospecting
Prospecting is not difficult to get in theory ; most high-and-epic level items provide it. Low level, easy-to-craft items tend not to provide any. The majority of prospecting items are made with polished gemstones. There are only two strengths of PP rune.


 * Shoemaker - Black Scarabelt - One of each of the 4 elemental scarabelts plus black scarawings. Moderately difficult to farm intentionally, provides some other useful runes
 * Tailor - Boowolf Headgear - Boowolf and Miliboowolf drops. Difficult to farm, although for those farming Chance Scroll mats, this dovetails nicely with that. Provides some other useful runes.
 * Jeweller - Boowolfulet - Boowolf and Miliboowolf drops. Difficult to farm, although for those farming Chance Scroll mats, this dovetails nicely with that. Provides some other useful runes.
 * Jeweller - Dark Miner amulet - 2 unusual (but easily acquired) woods and two reasonably simple alloys, this is a moderately difficult recipe, but it also provides nice chance runes.
 * Swordsmith - Any of the 4 elemental Kwak blades - small amounts of high level ores combined with small amounts of bwak drops. This is not a difficult recipe, but only provides weak prospecting runes.
 * Shoemaker - Koalak Belt - Small numbers of various koalak mats. Mass-craftable, provides some other runes
 * Staffcarver - Magus Bwork staff - Some expensive woods and bwork drops. Moderately mass-craftable, provides a number of other nice runes.
 * Tailor - Vegadgear - A fairly laborious amount of low-level drops in a two-stage craft. Would not be worth mentioning, except it's collectable at very low levels.

Pods
Pod runes come in 3 strengths.
 * Tailor - Adventurer Bag - Two kwak feathers, a gwandpa wabbit drop, and boar hair. With some preparation, easily mass-craftable.
 * Tailor - Farmer Bag - Some Rye Cereal plus some plant drops. Easily mass-craftable, provides some chance runes as well.
 * Tailor - Gobball Belt - Gobball mats, also a reasonably frequent drop from the gobballs hunted for the mats. Easily mass-craftable once Gobball Dungeon runs are possible.
 * Tailor - Harvester Bag - Gobbly and tiwabbit mats. Easily mass-craftable
 * Shoemaker - Koalak Belt - Various koalak drops. Easily mass-craftable
 * Shoemaker - Pocket Belt - 2 ores plus 2 boar drops. Easily mass-craftable.
 * Tailor - Small Moskito Schoolbag - Moskito drops. Moderately mass-craftable, also provides chance runes.

Trap Damage (linear and percentage)
Equipment that provides this stat is fairly scarce. The difficulty of materials permitted is loosened for this category.
 * Tailor - Aerdala and Terrdala Cloaks - Fairly difficult, acquired from large numbers of drops on Pandala Island. Grants linear trap damage.
 * Shoemaker - Terrdala Belt - Similar recipes to above. Percent trap damage.
 * Jeweller - Nonsenz Ring - Large amounts of difficult ores, some random other mats. Gives decent runes of several types and both linear and percent trap damage.
 * Shoemaker - Frank Lee Bruce's Black Belt - Moderate amount of drops from creatures near the Cania fields. Linear trap damage and some other useful runes.
 * Tailor - Black Scaracape - Made from Scaraleaf capes and black scaraleaf drops from the Scaraleaf dungeon. Reasonably easy to craft, gives percent trap damage.

Extra summons
As with most stats with a low number, a number of these must be smashed to yield appreciable numbers of runes.


 * Jeweller - Ring of the Satisfied Summoner - some alloys and ores, worth noting only because it yields both AP and summoning runes.
 * Shoemaker - Comfleecy Belt - Wabbits, Fangs, Kanis, and some gold, mass-craftable, grants significant vitality runes along with summoning runes.
 * Jeweller- Dragolyre - Woods, amber, and a traded dreggon shell, reasonably easily mass-crafted, also yields an AP.
 * Jeweller - Farmer Moth-Eaten Mittens - Barley and some plant mats, a simple recipe for a farmer with some PP.
 * Hammer Smith - Gobball Hammer - Easy gobball mats.
 * Shoemaker - Black Scarabelt - one each of the other scarabelts and some black scarawings, an easy recipe for those willing to do Scaraleaf Dungeon runs.

Critical Hits
Critical hits are not particularly uncommon - there are a lot of ways to get them.


 * Shoemaker - Banisation Belt - Made from Dragoturkey and wild boar drops, also provides agility runes.
 * Shoemaker - Bear Man Boots - Bear hair plus a variety of leathers from near astrub. Also provides agility runes.
 * Shoemaker - Any scarabelt - All scarabelts provide crits, and scaragear tends to drop when fighting scaraleaves, which mitigates the difficulties in getting mats for this recipe.
 * Jeweller - Any scararing - All scararings provide crits, and scaragear tends to drop when fighting scaraleaves, which mitigates the difficulties in getting mats for this recipe.
 * Shoemaker - Boots of Concentration (or weaker or stronger variants) - Gobbly and boar leathers and wool. Also provides intelligence runes.
 * Swordsmith - Chafer Blade - A variety of ores, easily mass-crafted. Also provides chance runes.
 * Daggersmith - Dagguise (or weaker or stronger variants) - Made from high level woods and ores, mass-craftable. Also provides wisdom runes.
 * Jeweller - Any Kwak amulet - Ores and a kwak beak, reasonably mass-craftable, provides nice other runes specific to its element
 * Swordsmith - Any Kwak sword - Ores, wood, and kwak mats. Reasonably mass-craftable, provides nice other runes
 * Shoemaker - Faillette Boots - Ores, gobbal and boar mats. Easily mass-craftable, provides substantial crit runes. Probably the most material-efficient shoemaker recipe for crit runes.
 * Shoemaker - Frank Lee Bruce's Black Belt - Various monster drops, substantial other nice runes are provided by this
 * Tailor - Mush Mush Cloak - A very simple recipe, also provides wisdom runes.
 * Shoemaker - Power belt - A variety of leathers and 2 ores, also provides chance and damage runes
 * Swordsmith - Slash - A variety of ores, also provides agility runes
 * Staffcarver - Staff of Treechnid Root - Woods and treechnid drops, also provides chance runes
 * Swordsmith - The Sad Blade - A variety of ores, very easy to mass craft, also provides hunter runes.
 * Shoemaker - Wild Banisation Belt - Iron and dragoturkey drops, also provides agility and initiative runes

Reflection
Reflection is a very rare characteristic.


 * Shoemaker - Prespic Belt - Various prespic drops
 * Jeweller - Prespic Ring - Various prespic drops

Damage Reduction (linear and percentage)
(I'll get back to this one later)

Heals
+Heals is not a particularly rare characteristic, but most gear that provides it is difficult to mass-craft. Healing runes come in one strength.


 * Wandcarver - Strangly Wand - Small amounts of various plant monsters from Pandala. One of the most efficient mass-craft recipes for heal runes.
 * Wandcarver - Wand Hering - Various woods from trees and various plant monsters, reasonably mass-craftable.
 * Shoemaker - Koalak Boots - Mats from various koalaks, reasonably mass-craftable, also provides MP runes.
 * Jeweller - Mos Kitano - Moskito and crab drops, easily mass-craftable but only rarely provides heal runes. Also provides chance runes.
 * Wandcarver - Pinted Wand - Various woods, moderately difficult, but also provides powerful intelligence runes.
 * Jeweller - Farmer Moth-Eaten Mittens - Barley(cereal) and plant drops, not hard for farmers, only rarely provides heal runes but also provides summon runes.
 * Jeweller - Black Scararing - Made from the 4 basic scararings plus black scara antennas, sometimes drops during hunts for those antennas. Provides some other useful runes.
 * Shoemaker - Boar Feet - Made from basic boar drops, an easy craft but only rarely provides heal runes. Also provides agility runes.

Extra Damage
+damage is a very common stat, and comes in one strength


 * Tailor - Carpet Cape - Made from various monster drops, moderately mass-craftable.
 * Jeweller - Claw Jigsaw Amulet - A mix of collected and dropped mats, moderately mass-craftable, provides substantial intelligence runes
 * Tailor - Black Scara Helmet - 4 basic scarahelmets plus some black scara mats. Moderately mass-craftable (and sometimes drops during the hunt for its mats), provides other useful runes
 * Tailor - Any Scaracape - All scaracapes have the stat, not very mass-craftable but doable if one is also seeking mats for Black Scara Helmets, provides other useful runes
 * Hammersmith - Aclou Mallet - Basic ores and woods, easily mass-craftable.
 * Shoemaker - Adelus - Various leathers plus silver. Easily mass-craftable, provides substantial powerful wisdom runes
 * Jeweller - Ecalisor - Various ores, easily mass-craftable for a high-level miner. Provides a small amount of other runes
 * Daggersmith - Elorie Entuwan's Cruel Daggers - Various ores and woods, easily mass-craftable for a high level lumberjack and miner. Provides powerful agility and vitality runes
 * Jeweller - Holy Medal - A variety of woods and an ore, easily mass-craftable for a high-level lumberjack. Also provides powerful strength runes
 * Jeweller - The Treemu - Various Dark Treechnid mats, moderately mass-craftable for players that can hunt those. Also provides AP runes and powerful Wisdom runes.
 * Jeweller - The Xerbo - Various drops, some of moderate difficulty, moderately mass-craftable. Provides a lot of other useful runes.

Extra Percent Damage
+%damage is not a rare stat, but there are not many efficient recipes for rune production. Its runes come in three strengths.


 * Jeweller - Any Scararing - Moderately difficult amounts of scaraleaf drops, but all scararings provide the stat, and while collecting the drops for the rings, extra rings may drop. Provides various other useful runes
 * Jeweller - Any Kwakring - Ores and Kwak drops, moderately easy, provides various other runes
 * Shoemaker - Gobboots - Gobball drops, easily mass-craftable, and while collecting the drops, extra boots may drop. Also provides significant vitality runes
 * No Profession - Hunting tools - Very expensive per the rune, but hunting tools can be bought from NPCs and can be smashed like any other gear. Not worth doing except for those rich and without professions on servers where %damage runes are very expensive
 * Jeweller - Kerou'Whack Amulet - Odd woods and ores plus a rare drop, not particularly mass-craftable. Provides significant vitality runes.
 * Bow Carver - Rento Bow - Various woods/plant drops. Moderately mass-craftable, provides significant agility runes
 * Shoemaker - The Xerbo - Various drops of moderate difficulty, provides a lot of other useful runes
 * Tailor - Vegicape - A large amount of easy plant drops, not very mass-craftable but provides a lot of %damage runes per craft. Also provides +damage runes

Hunting Ability (weapon)
A reasonably rare trait that is smashable into a rune (with a moderately low yield per hunting weapon). Higher level weapons yield hunting runes more readily than lower level ones, when smashed


 * No Profession - Hunting tools - Tools can be bought from NPCs, then smashed for runes. This is very inefficient/costly, but doesn't require any professions
 * Daggersmith - Billy-Ray's Daggers - Various ores (some high-level) and woods. Easily mass-craftable for high-level miners, also provides significant agility and vitality runes
 * Shovelsmith - Graybeard - Various ores and woods. Easily mass-craftable for high level miners and lumberjacks, also provides vitality runes
 * Staffcarver - Horned Staff - Various ores, woods, and amber. Easily mass-craftable for high level miners and lumberjacks, also provides significant chance runes.
 * Bowcarver - Joan's Bow - Various woods. Easily mass-craftable, also provides range runes
 * Wandcarver - Liriel's Wand - Various woods plus chafer bones. Easily mass-craftable, sometimes provides critical runes
 * Axesmith - Samuel J. Axe - Various woods and ores, moderately easily mass-craftable, also provides intelligence runes
 * Hammersmith - The Chafer Hammer - Various woods and ores plus chafer bones, easily mass-craftable, sometimes provides critical runes
 * Swordsmith - The Sad Blade - Various ores, easily mass-craftable, provides critical runes

Life
Life runes are no longer available, as all equipment that granted life was changed to instead grant vitality with a past update.

Vitality
Almost all gear upwards of L70 provides some vitality. Vitality runes come in three strengths (stating that something provides a stronger type of rune indicates it can also provide the weaker).


 * Jeweller - Ano Rak Ring - 3 basic ores, provides small vitality runes as well as chance runes
 * Tailor - Arachelmet - Arachnee and larva mats, easily mass-craftable, provides medium vitality runes as well as wisdom and initiative runes
 * Daggersmith - Big Stek Knife - A variety of ores, provides medium vitality runes as well as agility runes
 * Daggersmith - Billy-Ray's_Daggers - A variety of ores and woods, provides medium vitality runes as well as agility and hunter runes
 * Tailor - Scarahelmets and Scaracapes - Provide strong vitality runes as well as other useful runes. Moderately difficult to mass-craft, but while hunting for mats, others will drop
 * Shoemaker - Scarabelts - Provide medium vitality runes as well as other useful runes. Moderately difficult to mass-craft, but while hunting for mats, others will drop
 * Jeweller - Bouze_Lite_Yeah's_Ring - Provides strong vitality runes, an easy recipe to mass-craft, while hunting for mats, others will drop
 * Jeweller - Camate - 2 basic ores, an efficient source of small vitality runes.
 * Shoemaker - Comfleecy Belt - Various moderately difficult monster mats plus some gold, provides significant amounts of strong vitality rules as well as some summon runes.
 * Jeweller - Country Ring - basic plant drops, moderately mass-craftable, a good source of small vitality runes for those who have no gathering professions.
 * Shoemaker - Cruelle Sandals - various monster drops, mass craftable and a good source of strong vitality runes, also provides agility and crit runes
 * Jeweller - Dark Treering - A two stage craft made from treechnid and dark treechnid mats. A good source of medium vitality runes, an excellent source of runes in general
 * Swordsmith - Any kwakblade - some ores, wood, and kwak drops. Moderately mass-craftable for medium runes, provides some other useful runes
 * Daggersmith - Elorie Entuwan's Cruel Daggers - Various ores and woods, moderately mass-craftable. Provides significant amounts of agility runes and some damage runes
 * Shoemaker - Farmer Beltudas - Some plant drops, some mats from farming. Moderately mass-craftable, a good source of medium vitality runes, also provides chance runes
 * Shoemaker - Gobboots - Made from various Gobball drops, an easy and efficient recipe, also provides %dmg runes
 * Hammersmith - Ha Hammer - Various woods and ore, moderately mass-craftable, provides medium runes, also provides chance runes
 * Swordsmith - Ha Small Sword - Various ores, easily mass-craftable, provides medium runes.
 * Jeweller - Harmony - Various woods and ore plus amber. Moderately mass-craftable, provides medium runes, an excellent source of runes in general
 * Tailor - Helmet - Gobball mats plus flax string. Easily mass-craftable for those who are also high-level farmers. Also provides wisdom runes
 * Axsmith - Hevlalav Hatchet - Copper and walnut, easily mass-craftable, medium runes, also provides strength runes
 * Swordsmith - Holy Sword - Tin, copper, and chestnut, easily mass-craftable. Provides medium runes.
 * Shoemaker - Imposing Vitalish Belt - some copper and white gobbly leather, easily mass-craftable for small runes.
 * Jeweller - Kerou'Whack Amulet - Some odd woods, some ores, and a monster drop. Moderately mass-craftable for a good amount of strong runes, also provides %damage runes.
 * Jeweller - Kitsou Amulet - Some kitsou drops, easily mass-crafted for strong runes, also provides initiative runes
 * Jeweller - Kitsou Ring - Some kitsou drops, easily mass-crafted for strong runes, also provides resistance runes
 * Tailor - Kitsou Cap - Some kitsou drops, easily mass-crafted for a lot of strong runes, a particularly efficient recipe for high-level tailors
 * Tailor - Kitsou Wrap - Some kitsou drops, easily mass-crafted for a lot of strong runes, a particularly efficient recipe for high-level tailors
 * Tailor - Koalak Cloak - Various koalak drops, moderately easily mass-crafted for strong runes, also provides resistance runes
 * Tailor - Koalak Headgear - Various koalak drops, moderately easily mass-crafted for strong runes, also provides some other useful runes
 * Jeweller - Koalak Ring - Various koalak drops, moderately easily mass-crafted for strong runes, also provides some other useful runes