Assault

Assault deals air type damage, dependant on your agility score. At first it costs 4ap, maxed out on 5th level 3ap, so it is possible to dish it out 2times on basic ap, even 3times per round with set bonuses and Stimulating word from an Enripsa ally. Range is 3 squares, stays same with boosting. Use it to hit slow enemies when you have lots of space for running, since you can stay ahead of them and hit them a few times before they close in, or even without them closing in. This spell can be usefull even for a non-agility build, since it allows you to catch more mobile enemies, and if you invest in maxing it, the setback is not so great to not allow you to max all the spells worth maxing.