Talk:Ecaflip/Strength

Fogleg's comments
Introduction - While you get Earth-based spell at level 48, the Feline Spirit is useless and the build itself does not even mention it later. So you actually get next Earth-based spell at level 70. Also, the build does not only benefit from Felintion, the Felintion is required for the build and is basis for it.

HoT to 5? What for? Raising it from level 4 to level 5 only gives 1 more range and possible 2 extra damage. I dont think that is good enough reason to spend 4 points.

Smell to 3? Why not Smell to 5? Or 2? Smell at level 3 is not hugely better then at other levels, it could be left at level 2 or raised to level 5. It is not really a spell related to Strength build, its general Eca spell.

Reflex to 5? Got to be joke? Spend 10 points on a spell that raises agility? Why would anyone want to do that? Its strength build. Of course it can be raised, but what is the reason? Because original author had spare points? Because the animation looks cool? Dont see reason why it should be even mentioned in the build page.

Now for the spells that are not covered in build page. Perception at level 5 can add up to +9 damages and only costs 2 AP. Why not raise it at low level to gain advantage of damage increase? To raise Clover for extra CH? Repercussion can add up to +200 Vit at level 5 and can be lifesaver. Rekop any good? If not why?

(The above comments are from Fogleg and have been copied from the Dofus:Community Portal/Class Guides page --Lirielle 11:15, 8 May 2007 (UTC)


 * Your comments sound reasonable to me, so I'd say: go on and change. The only point I may not agree with is Smell, but this is probably discussed on the Smell page. The spell is somewhat risky at lvl 5 (in team combats, it can get your allies mad ;)) and all Ecaflips that I know have raised it to lvl 3. --Lirielle 11:23, 8 May 2007 (UTC)


 * Implemented some of your remarks. The spell table could do with more useful descriptions^^... --Lirielle 08:35, 10 May 2007 (UTC)