Farmer/Gathering

Gathering information for farmer.

General
Farmers harvest cereal (aka grain).

There is a very small chance of also obtaining a rare cereal every time you harvest a crop. The kind depends on the crop harvested (see below).

While farming, you may be randomly attacked by a Cereal Protector (AKA scarecrow).

Experience
The experience for each resource is $$10+\frac{minlevel}{2}$$

Gathering time
Gathering times are the same for all resources, 12 seconds base and reduced by 0.1 seconds per profession level.

Amounts
The amount of each resource starts at 1-2 when you unlock it, and the maximum increases by 1 every 5 levels. In addition, there's a bonus of 5 (five) to both minimum and maximum at level 100.

Rice is an exception to the above. It starts as 1-2, and maximum increases by 1 every 10 levels. The level 100 bonus is +5 minimum and +6 maximum, giving a total of 6-13.

Wheat is a little unusual in that it does not improve at level 65 or 70, so it ends up with the same harvest rate as barley at level 70. After that, both wheat and barley improve at the same rate through level 100.

Frosteez is another exception to the above. Gathering Frosteez gains only one unit per reap.

Locations
See Harvestable Plants.

Workshops

 * Amakna (5,6), (1,23), (2,25)
 * Astrub (7,-25)
 * Bonta (-30,-42)
 * Nearest to Bonta:
 * (-26,-40)
 * Nearest to Brakmar:
 * (2,25)