User:Duos-Bandaid/2.42 Changelog

https://www.dofus.com/fr/forum/1028-sujets-fermes/2234140-version-2-42-beta

[h1] Drop in High Level Content Difficulty [/ h1] We have reduced the power of many monsters and high-level bosses to make this content more accessible. A Devblog article on this topic is available at this address:

Great Game

Chaloeil: Black glyphs are removed. The "splashs" of damage and care are removed. As of turn 2, at the beginning of the turn of each monster, the characters on the same number are damaged (this change replaces the 2 previous mechanical deletions). Stuffing and Catching in exchange for a forced position, causes Earth damage but no longer removes AP. Ecaflip toilet causes water damage. Number of reduced PM: 6 -> 4 Fortune Soldier: In full heart: increased stimulus interval: 0 -> 2. Reduced maximum range: 8 -> 6. Spades: reduced maximum range: 12 -> 8. Lucky Rider: Number of reduced PM: 6 -> 5 Carrying: increased retry interval: 0 -> 2. Reduced maximum range: 10 -> 6. Range can not be changed. Valet Lucky: Number of reduced PM: 5 -> 4 Piquepocket: increased stimulus interval: 1 -> 2 Lady of Chance: Turntable: maximum range is reduced: 8 -> 5 King player: Brutal Doodle: The spell is now online. Royal Glow: damage is reduced by about 30%.

Perplexed

Vortex The percentage of life of resurrected monsters is reduced: 50% -> 20% Resurrected monsters now have 1 MP less. The number of turns between 2 monster waves is increased: 5 rounds -> 6 rounds Ikargn Number of reduced PM: 6 -> 5 Earth Myth: The range is reduced: 3 -> 1 Méjaire Damage reduction of about 30% Harpille Damage reduction of about 30% Buboxor Damage reduction of about 20% Absorbent Shield: the trigger time is reduced: 2 -> 1 Hoxor: is now online. Brabuzar Number of reduced PM: 6 -> 5

Dark Courtyard

Queen of Thieves : The number of turns before a bomb explodes is fixed at 1 turn during the entire fight. The next bomb to explode is now indicated at the beginning of the turn of the character who precedes it in the "Timeline". Death in suspension: the range is reduced: 7 -> 5 Mist: the size of the effect area is reduced: circle of 4 squares -> circle of 3 squares Mâchassin: Bear Trap: The trap now causes instant damage rather than poison. Without getting wet: the spell is now launched online. The Strapiège spell is removed. Terristocrat : Illegal bomb: the stimulus interval is increased: 2 -> 3. The stimulus interval is now shared between all Terristocrats. Smoke: the raise interval is increased: 1 -> 2 Lining: The number of PM is reduced: 5 -> 3 The spell Doublage is now at the start of the fight Circular cut: damage is reduced by about 20%. The withdrawal of PA is reduced: 4 -> 3 Subtlety: damage is reduced by about 20% Bourôliste: Towards the Light: no more damage. Magouille: Skulls: the range is reduced: 10 -> 8.

Enutrofors

King Nidas : Revision of the map's placements: the characters are now in the center of the map while the monsters can be placed on both sides. The Boubourse is now invoked on a fixed location in the first round of play. King Nidas is no longer indelible in the first rounds of play. The number of PM is reduced: 6 -> 5 The Boubourse now gives the Allies 500 shield points early in the turn as long as it is in the players' court. The Boubourse has no effect if it is in the camp of monsters. The Boubourse no longer applies the invulnerable state or erosion to King Nidas when she dies. The Boubourse now applies a bonus of 400 Power for 1 turn to King Nidas when she dies (instead of 100 power of infinite duration). My Precious: The Scope is reduced: infinite -> 5 Formwork: The range is reduced: 3 -> 1 Mutin-Catcher: The range is reduced: 7 -> 6 Kamasterisk : Blinking: the maximum range is reduced: 5 -> 3 Barbetoal : The Little Big Bang spell is removed. Stubble Beard: The bonus to basic damage on each throw is increased: 10 -> 15 Levitrof: The Wind Tripotant spell is removed. Kama Haméa: the damage is increased by about 20%. Paspartou: The number of PM is reduced: 5 -> 4 Piloztère: The number of PM is reduced: 6 -> 5

Servants of the unspeakable

Koutoulou's larva: Nightmarish Larva and related effects are removed. If a character finishes his turn in line of sight with Koutoulou's Larva, his level of madness increases correctly. Grofond: The Foul Tentacles spell is removed. Shokkoth: The number of PM is reduced: 5 -> 4 The Chaotic Sensation spell is removed. Demented triangle: The raise interval is increased: 2 -> 3 Lif-Fo: The unspeakable Cree spell is removed. Grotesque Duplication: Increased Raise Interval: 1 -> 3

Monsters of underwater ruins

Meno : If an enemy of Meno is on a glyph at the beginning of the Meno turn, he gains 1000 shield points but damages his nearby allies online. Meno's glyphs no longer show crystals. Glyphs now remain for the duration of the fight. The mutation system is reviewed and now depends on the percentage of life of the monsters at the beginning of their turn: More than 75% of their life: no change Between 50% and 75% of their life: mutation 1 Between 25% and 50% of their life: mutation 2 Less than 25% of their life: mutation 3 In the boss room, monsters lose 25% of their life each turn Mol Usk: The number of PM is reduced: 5 -> 4 Sticky trail: the raise interval is increased: 1 -> 2 rounds Yolonist crab: Ridicule Gesture: The stimulus interval is increased: 1 -> 2 rounds Gambaf: The number of PM is reduced: 5 -> 4 Tilamproy: Parasite Trap: The range is reduced: 8 -> 6 ".

Trithons

Dantinéa: Shells have 1000 health. The damage caused by characters who still have a linked shell is divided by 2. Monsters no longer enter the invulnerable state between each character turn. Tourthon: Tourtorgnole: the range is reduced: 2 -> 1. Poulpée: The number of PM is reduced: 6 -> 5 Swirl: The cast becomes online only. The range is reduced: 12 -> 10. Tryde: The number of PM is reduced: 4 -> 3. Rilur: Harpoon: PO reduced: 3 -> 2

Obscuranti

Globilum : Put a glyph-aura of light at the end of the turn. The enemies in the glyph have 20% more damage. If Silhouette is in the glyph and Ombre is out, Shadow is no longer invulnerable.

Mercemers

Merkator : The invulnerable state is removed. Ranged damage is reduced by 50% against Merkator. Whenever he suffers damage from a distance, Merkator gains 2% more damage.

cursed

Tal Kasha: The monsters of the last dungeon room no longer have life and damage bonuses. When they are resurrected, they now have 50% of their life and 1 MP less. Cursed Pyramid Monsters: Remote Invulnerability is replaced by a 50% reduction in ranged damage.

Alchillusions

Nileza: The spell Cohobation no longer sets the invulnerable state on Nileza (this state is no longer used for this fight). The Alchide Chitric spell is no longer triggered: the characters no longer kill their allies at the end of the turn if they are too far away. The effect area of ​​the Chifouchimie spell is reduced: crosses of size 2 -> crosses of size 1. The characters thus kill their allies at the end of the turn only if they are in melee. Spell Alchemy, Gromation, Carba Gnion and Cabalcaloid do not kill the characters anymore, but instead apply them to the Pacifist state for 2 turns. The effect area of ​​the unlawful Molality spell is reduced: circle size 3 -> circle size 2. Nessil: The Loch spell's resistance penalty is replaced by a reduced damage multiplier: 50% -> 40%. The range of the Breeze spell is reduced: 12 "-> 8". Krakal: The damage of the Silk Bite spell is reduced: 30% -> 20%. Dodox: The Plungon spell's revival interval is increased: 1 round -> 2 rounds. The shield points given by the Duvet Téran spell on the Dodox and his allies are reduced: 2000 PB -> 500 PB. Thermal: The Glusure spell can now only be launched online. The effect that triggers the contemporary Dard spell can now be untouched. The PA penalty of the contemporary Dard spell is increased (2 AP -> 3 AP), but its maximum stacking is now limited to 1. Droseral: The Caduk spell can now only be launched online. The area of ​​effect of the Stigmatraque spell is reduced: cross of size 6 -> cross of size 4. The PM bonus brought by the Bract spell is removed. The Sporange mechanics spell's thrust is reduced: 3 squares -> 2 squares. The monster's MPs are reduced: 6 PM -> 4 PM.

Armutins

Missiz Frizz: Fate spell no longer increases damage to monsters when they receive damage. Spike Ice spell no longer steals PM from enemies and no longer fixes Gravity on enemies when Missiz Frizz receives damage. Ventrublion: The MPs of the Ventrublion are reduced: 6 PM -> 4 PM. The Bidillic spell now only triggers if the Ventrublion receives damage from a distance (previously melee damage also triggered the spell). Bidillic spell no longer applies to PM and Tacle bonus allies. The Bidiotism spell no longer applies Heavy on the Ventrublion, but gives it a 2 MP bonus. Stalak: The Fire damage of the Tearbreaker spell is increased but Water damage as a percentage of missing life is removed. The Treacher spell no longer triggers when melee damage is caused on the Stalak (it now only fires with ranged damage). Karkanik: Karkanciel spell no longer causes Neutral damage as a percentage of missing life. The Rope Spell spell no longer triggers when melee damage is caused on the Karkanik (it now only fires with ranged damage). The Rope spell no longer applies Heavy status to enemies. PM of the monster is reduced: 5 PM -> 4 PM. Verglasseur: The Turning spell now only fires 1 turn on 2 (instead of 2 turns out of 3). The duration of the PM bonus for allies is reduced. 2 turns -> 1 turn. The monster's MPs are reduced: 6 PM -> 5 PM.

Brikoléreux

Sylargh: Hit points of resurrected allies are reduced: 20% -> 10%. Zombidule spell no longer kills enemies but applies the Pacifist state for 1 turn. The value of the Air life spell of the Hallmark spell is doubled, but Fire damage as a percentage of missing life is removed. The Water damage of the Mortar spell now only fires for 1 turn (as opposed to 3 before). Kanimate: The Machine Ception spell now requires line of sight and online casting. Water damage as a percentage of life missing from the Punch Cleaner spell is removed. The duration of the malus of reach of the Punching magic spell is reduced: 2 turns -> 1 turn. The historical return spell now returns to the previous position (instead of a return to the turn start position). Brikoglours: The Spell spell now triggers only 1 out of 2 turns (vs. 2 out of 3 turns before). The duration of the Tacle bonus and the Unreplaceable state of the Gionnaire Key foe is reduced: 2 turns -> 1 turn. Mansordide: The Rotativernal spell is no longer triggered by melee damage (only ranged damage triggers it). The monster's MPs are reduced: 6 PM -> 5 PM. Mechanofoux: Water damage as a percentage of life missing from the Petarade spell is replaced by regular damage. PM's removal from Pétarade spell is removed. Mérulor: PM bonus on damage caused from Guardian Drain is removed.

battleships

Klime: The Carcassetagne spell no longer kills enemies but now applies the Pacifist state for 1 turn. The duration of the damage bonus on allies of the Glyph skin spell is reduced: 3 turns -> 2 turns. Grodruche: The Transit spell now only fires 1 out of 2 turns (vs. 2 out of 3 turns before). The duration of the Unreachable state applied by the digest spell to better rule is reduced: 2 turns -> 1 turn. The Tacle bonus of the Transit spell is removed. Stuffed: The scope of the Taxidermy spell is reduced: 8 "-> 6". The duration of the Erosion penalty spell of Critical Strike is reduced: 2 turns -> 1 turn.

Grim

Count Harebourg: PM of the monster is reduced: 7 PM -> 5 PM. The Jaquemart spell no longer applies the Gravity state to the enemies but instead causes a PA withdrawal. Granduk: The Erosion Malus of the Hibougie spell is removed. Cycloid: The Cyclochette spell escape penalty is removed. The monster's number of MP is reduced: 6 PM -> 5 PM. Sinistrofu: The number of MPs of the monster is reduced: 8 PM -> 6 PM.