Brakmar



Brakmar is a city on the southwestern corner of the Dofus and is home to the unsavory Brakmarians, those whose alignment is Dark. It is in locked in a perpetual war with the citizens of Bonta whose alignment is Light.

Entrances & Getting Around
Brakmar is just south of the Sidimote Moor. Entrances are:
 * (-25,30) - Main Entrance
 * (-19,34) - Eastern Side Entrance
 * (-26,41) - Southern Side Entrance (Unaccessible from the Brakmar Frontage)

Alternatively, access can be made to the city though the Sewer of Brakmar or zaap.

Players who want to use the Brakmar markets may utilize the Zaapi system to quickly and easily reach most important areas in the city. The cost for a Neutral aligned player to use this system is 20 kamas per transport. The cost for a Brakmarian is 10 kama per transport. Bontarians can not utilize the Zaapi in Brakmar.

Brakmarians
Brakmarians compose the citizenry of Brakmar, and are, generally, referred to as devils (given their wings). The nemeses of all Brakmarians are Bontarians. Brakmar is defended by Brakmar Warrior units, which have an aggress range of 1 square per 10 levels. Neutrals though are welcomed to the Brakmar and may use its bank and markets.



Becoming a Brakmarian
To become a Brakmarian you must speak with Oto Mustam in the barracks at (-23, 38) and give him 10 Twiggy Daggers. Twiggy Daggers are often sold by merchants in the barracks, or at the blacksmith market. Once you've complied with his first request you will be granted your wings and the title of Neophyte.

Orders
Each alignment holds its own orders. Once you have completed 20 alignment quests you can choose one of the orders below :
 * Bleeding Heart
 * Putrid Eye
 * Nasty Spirit

Alignment quests
See Brakmar/Quests.

Subareas

 * Edge of Brakmar
 * Sewer of Brakmar

Dungeons

 * Rat Dungeon of Brakmar

Transportation

 * Zaaps
 * Brakmar (-25,40)


 * Imp Carriers
 * None - (Although one is available next to the main entrance)


 * Boat
 * None