Mastery spell

A mastery spell is a spell which grants a bonus to melee attacks with a certain weapon class. They are learned from using skill scrolls. The current mastery spells are:


 * Axe Skill, learned from Ax Skill
 * Bow Skill, learned from Spell 'bow skill'
 * Dagger Skill, learned from Spell 'dagger skill'
 * Hammer Skill, learned from Spell 'hammer skill'
 * Shovel Skill, learned from Spell 'shovel skill'
 * Staff Skill, learned from Spell 'staff skill'
 * Sword Skill, learned from Spell 'sword skill'
 * Wand Skill, learned from Spell 'wand skill'

Spell info

 * AP cost: 6 AP (3 AP at level 6)
 * Target: Self only
 * Cannot crit
 * Fail rate: 1/20 (1/100 at level 6)
 * Duration: Infinite
 * Cooldown: Infinite

The bonus damage is only to melee attacks with weapons of the corresponding type. This bonus is unique in that it is separate from other bonuses, instead of being added together. This means the actual damage increase is actually what it claims to be. See damage for details.

NOTE: If used in state 'carried' the skill affects the character/monster carrying.

Obtaining
Mastery spells are global drops, so they can drop from any monster.