Cra

The Cra or Cra's Range are long-range archers with a wide variety of spells that can strike enemies almost anywhere on the field as well as keep enemies away. Cra have at least one spell of each element, but their primary element is fire, followed by Earth.

Characteristics
In general, most Cra builds start out by focusing on either Intelligence (fire) or Strength (earth) for the first 50+ points. Some Agility and hybrid Cra add Agility. Most Cra builds do not boost Vitality, Wisdom, or Chance.

Class spells
The class spells available to members of the Cra class are:

Builds
Cra is a versatile class and can use a variety of builds, each with different strengths and weaknesses depending on individual preference.

The primary builds for this class are:
 * Cra/Strength
 * Cra/Intelligence

In general, the Strength build has more flexibility, while the Intelligence build has greater consistency. Both are roughly comparable in power, with the Intelligence build having the advantage at the start, and the Strength build having the advantage at intermediate levels.

While Cra/Agility and Hybrid builds are possible, the Strength and Intelligence builds are the most common.

Training dopple
General strategy goes here.