Talk:Grohlum

soup guys, since there's a lot of people longing to do the dung I thought about giving you a little heads-up.

Before you go there ask yourself this:

Can my group handle a lot of aoe dmg? (nice solution: multiple healers and a sac with lvl 6 LT can srsly be a big lifesaver)

Do we have enough chars to pimp up the positioning to our advantage? (again, sacs and pandas..., you have to deal with both danger from shells and the inconvinience of having to get N into position every turn you wanna dmg him)

and the most important:

Can we play attention AND handle our chars well?

(There are some very funky buffs on sakai that can beat the shit out of you in no time, for instance attacking an asploda right in the middle of everyone just because it's close can be... harsh. Lining up for ap thus letting N kick your butts healing to full is also an ice move. Cfing on CC while lined up with gobshells is a smooth suicide move. Etc.)

A group with 2 sacs 2 pandas 2 enis and two randoms (possibly dmg dealers... i wouldn't reccommend osas nor xelors) 190+ should be able to finish the dung... The bommadrilla room is probbly the hardest there is, because healing mostly makes things worse there. Oh and do try to smash N at every opportunity, don't just leave almost-dead monsters running around waiting for the right position, he keeps stealing a lot and summons monsters with very low hp, but full dmg, so watch out so as not to get slowly overwhelmed...

good luck with the drops ^^, Tuc the Notorious Shikian 88.102.151.73 (talk) 19:58, June 27, 2010 (UTC)