Treasure Hunt

Treasure Hunting is a new major system in Dofus.

You can start the hunt by clicking on an Automated Treasure Machine at (-25,-36).

The level you choose will not affect the hunt itself, only the Treasure you fight at the end, and the rewards you receive (you can't choose a hunt with a difficulty level higher than your character's).

When you take a hunt, a box on the left side of the screen will appear with clues, the starting location is usually a Zaap or other method of Transport, when you figure out the last clue for a stage, press the magnifying glass icon at the bottom of the box and you will advance to the next stage (there may be from 2 to 4 stages, depends on the area), when you finish all stages, you will start a fight against a Treasure, if you manage to defeat it you will get a chest depending on the hunt level you chose.

The hint can be found within the first and tenth map, inclusive, from the starting point or previous clue.

Harvestable resources, monsters, NPCs and other players cannot be hints.

Hunts are, in part, randomly generated by the server (the treasures aren't in fixed spots).

You need to think hard and look for little graphic details in their environment to find and make sense of clues.

The system is not competitive, each person can take their time to find the treasures without having to worry that their treasure will be found by someone else.