Invisibility

This spell makes you character invisible for a maximum of 4 turns. It is still possible for creatures to find and attack you though. The game suggests that using anything other than traps increases the probability of the enemy finding you. This seems to be unsubstantiated, though it does seem that there is a much higher chance of them finding you if you cast the spell when you have 0 MP. Regardless, this spell can be very useful, and it now provides a +1MP from level 2. It will be dispelled with most attacks or spells you use. Traps, daggers attack, Fear, Chakra Concentration, Dagger Skill or Double do not break invisibility.