Drheamer

Locations


Characteristics

 * }

Spells

 * Puddlake - Deals water damage and lays a blue ring glyph around the target (radius of exactly 2). When an ally or enemy ends their turn on the glyph, they gain 2 AP for 2 turns. The glyph lats for 2 turns.
 * Repulsive Wave - Deals air damage and pushes the target back 3 cells, as well as putting a green glyph (size 0) on the cell where the target was. When an ally or enemy ends their turn on the glyph, it heals them for 10% of their max hp.
 * Call for Help - Attracts all enemies within 2 cells linear and diagonal of the Drheamer to the Drheamer. At the end of the Drheamers turn, it triggers the spell "Protection zone" which makes the Drheamer lay a glyph with a size of 2 underneath. As long as an entity is standing on the glyph, all final damage that would be dealt to the entity is reduced by half. The glyph lasts for 2 turns, and the spell itself has a cooldown of 3.

Drops

 * }