Dodging

A dodge roll occurs when a combatant (Bill) stands on a tile adjacent to an enemy combatant (Ted) and attempts to move.

T   B = Bill TBT  T = Positions where Ted would trigger dodge rolls T

If the dodge roll succeeds, Bill's move proceeds as usual. If the dodge roll fails, Bill does not move and his turn ends immediately.

Dodge rolls are known to be affected by the agility of the participants. Level might also be a factor. It is assumed to be more difficult to dodge when adjecent to multiple enemies.