Dofus:Templates

For a list of all existing templates see Special:Allpages/Template:

Basic Templates

 * displays the name of the page.
 * displays text in red (can be used with other colours).
 * hides the table of contents on a page.
 * places the table of contents exactly where this is entered.
 * places an image on a page (the image must be named the same as the page).

Maintenance Templates

 * used if a page has very little information.
 * used if a page is missing a few minor details.
 * used for spell pages that are incomplete.
 * used for monster pages that are incomplete.
 * used if a page is missing Quest/NPC dialogue.
 * used if a page has no known Uses.


 * used if the content in a page is old and has not been updated with current information.
 * used if the content in a page is removed from the game.
 * used if it is unknown whether the page existed, or is only available to specific people.
 * used if a page does not meet Dofus Wiki template standards.
 * Beta used if a page is still in beta and not yet implemented to the game.
 * used if the page is actively under construction by one person who has to take a break, but intends to return within a day or two to finish the page or give it a more long-term stub.

Obtaining

 * Crafted by a(n) Profession (Lv. x) from
 * x Resource
 * x Resource


 * Dropped by
 * Monster


 * Bought from
 * NPC at [,] in Area for x kamas


 * Quest/Achievement/Subscription reward
 * Quest/Achievement

Uses

 * Quest
 * Quest


 * Pet food for
 * Pet


 * Used in the craft of
 * Item

Weapon
 is a(n) category.

Equipment
 is a(n) category.

Idol
 is an idol.

Pet & Petsmount
 is a pet/petsmount.

Diet
(if it is a normal pet)

(if it is a soul eater pet)
 * +x Stat is gained for every

Improved Abilities
Feed a(n) *Pet Name* Improvement Potion to improve its maximum statistics to xx Stat.

Usable Item
 is a(n) category.

Resource
 is a(n) category.

Breeding Item
 is a category.

Locations


Characteristics

 * }

Drops

 * }

Locations


Characteristics

 * }

Drops

 * }

Spell Template
 is a spell.

Spell Properties


Spell Characteristics

 * 1 || Effects || Crit || Rate || AP || Range || Target || Turn || Stack || CD || Lv
 * 2 || Effects || Crit || Rate || AP || Range || Target || Turn || Stack || CD || Lv
 * 3 || Effects || Crit || Rate || AP || Range || Target || Turn || Stack || CD || Lv
 * 4 || Effects || Crit || Rate || AP || Range || Target || Turn || Stack || CD || Lv
 * 5 || Effects || Crit || Rate || AP || Range || Target || Turn || Stack || CD || Lv
 * 6 || Effects || Crit || Rate || AP || Range || Target || Turn || Stack || CD || Lv
 * }
 * 4 || Effects || Crit || Rate || AP || Range || Target || Turn || Stack || CD || Lv
 * 5 || Effects || Crit || Rate || AP || Range || Target || Turn || Stack || CD || Lv
 * 6 || Effects || Crit || Rate || AP || Range || Target || Turn || Stack || CD || Lv
 * }
 * 6 || Effects || Crit || Rate || AP || Range || Target || Turn || Stack || CD || Lv
 * }

is an area of the.

Access

 * Entrance:
 * Zaap [,]
 * Imp Carrier [,]
 * Boat traveling between at [,] &  at [,]

Subareas
is comprised of:

Profession Spots

 * Workshops
 * Alchemist: [,]
 * Artificer: [,]
 * Carver: [,]
 * Farmer: [,]
 * Fisherman: [,]
 * Handyman: [,]
 * Hunter: [,]
 * Jeweller: [,]
 * Lumberjack: [,]
 * Miner: [,]
 * Shoemaker: [,]
 * Smith: [,]
 * Tailor: [,]
 * Gathering Spots
 * Alchemist: ,
 * Farmer: ,
 * Fisherman: ,
 * Hunter: ,
 * Lumberjack: ,
 * Miner: ,

Emotes

 * [,]

Miscellaneous

 * Well [,]

is a subarea of.

Alliance
(if the subarea is an alliance territory) is an Alliance territory (needs an Alliance Prism).

(if the subarea is not an alliance territory) is not an Alliance territory.

Access

 * Entrance:
 * Zaap [,]
 * Imp Carrier [,]
 * Boat traveling between at [,] &  at [,]

Profession Spots

 * Workshops
 * Alchemist: [,]
 * Artificer: [,]
 * Carver: [,]
 * Farmer: [,]
 * Fisherman: [,]
 * Handyman: [,]
 * Hunter: [,]
 * Jeweller: [,]
 * Lumberjack: [,]
 * Miner: [,]
 * Shoemaker: [,]
 * Smith: [,]
 * Tailor: [,]
 * Gathering Spots
 * Alchemist: ,
 * Farmer: ,
 * Fisherman: ,
 * Hunter: ,
 * Lumberjack: ,
 * Miner: ,

Emotes

 * [,]

Miscellaneous

 * Well [,]

Location
is found at [,] in Area.

Access
Entry requires giving a Key to NPC, which is/is not consumed.

Mechanics
Include in dungeons which work oddly (Peki, Lord Crow etc.).

Rooms


Room 1

 * Monster, level x
 * Monster, level x
 * Monster, level x
 * Monster, level x (total level: x)
 * 5 characters: +Monster, level x (total level: x)
 * 6 characters: +Monster, level x (total level: x)
 * 7 characters: +Monster, level x (total level: x)
 * 8 characters: +Monster, level x (total level: x)

Rewards
(If there are rewards): Upon completing the dungeon players will receive.

It is also the only place to find boss, other rare monsters.

(If there are no rewards): There's no specific reward from except the chance to find boss, other rare monsters.

Related Achievements

 * 

NPC Template
 is an NPC. 

Quests

 * Assigns
 * 
 * Features in
 * 

Other

 * Grants access to
 * Dungeon, in exchange for Key
 * Monster
 * 

Quest


Obtaining
Talk to NPC at [,] in Area.

Step 1: Title from Quest Book

 * Text from top of Quest Book.


 * Clarification text, if needed, such as, "You will be attacked by Monster."
 * You will receive x Item.

Achievement
 is an achievement.

Objectives

 * Write the main objective of the achievement here
 * If needed write other objectives here

Connected Achievements
This achievement is required to obtain:
 *