Teleportation

Xelor Spell -Teleportation-
Teleportation allows the player to quickly move across squares.

Level 1

Range: 1 to 6

AP: 6

Damage: Move to a maximum range of 6 (1 turn)

Critical: -

Failure Probability: 1/50

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: inf.

Line of Sight: No

Boosted Range: No

Linear: No

Free Squares: Yes

Level 2

Range: 1 to 8

AP: 6

Damage: Move to a maximum range of 8 (1 turn)

Critical: -

Failure Probability: 1/50

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: inf.

Line of Sight: No

Boosted Range: No

Linear: No

Free Squares: Yes

Level 3

Range: 1 to 10

AP: 6

Damage: Move to a maximum range of 10 (1 turn)

Critical: -

Failure Probability: 1/50

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: inf.

Line of Sight: No

Boosted Range: No

Linear: No

Free Squares: Yes

Level 4

Range: 1 to 12

AP: 6

Damage: Move to a maximum range of 12 (1 turn)

Critical: -

Failure Probability: 1/50

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: inf.

Line of Sight: No

Boosted Range: No

Linear: No

Free Squares: Yes

Level 5

Range: 1 to 16

AP: 6

Damage: Move to a maximum range of 16 (1 turn)

Critical: -

Failure Probability: 1/50

No. of Casts per turn: -

No. of Casts per turn per player: -

No. of Turns between two casts: inf.

Line of Sight: No

Boosted Range: No

Linear: No

Free Squares: Yes

Level 6 ?