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Arky's Principles Help Me is a quest.
Obtaining
Enter the Temple of the Twelve at [6,-19] in Astrub City.
Step 1: Arky's Principles Help Me
- Adviser Arky should give you some details about Astrub. If you make a good impression, she may give you a missiong you're worthy of... Who knows?
- Talk to Emissary of the Twelve
- Enter the Council Tower in Astrub
- Talk to Adviser Arky
Dialog |
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Did you wipe your feet properly before coming in? And that crusty, muddy outfit... Do you really think it's appropriate? Stay in the entryway and make sure you don't touch anything with those dirty fingers.
Are you new around here? The city of Astrub may be a tad intimidating at first, with everyone running around all over the place and the crowds that gather near the trading areas, but you'll eventually get used to it. The city isn't really that big, so it's difficult to get lost for long, especially if you've got a good sense of direction.
Well, you should do just fine. Astrub has its own Zaap, a bank, several Marketplaces, and numerous workshops... There's even a library! The city has been prospering for centuries independently, after having led many a war in the past.
Over time, many mercenaries became merchants and artisans. They now depend on the city council to defend their interests and guarantee their safety, It's not an easy task, but we apply ourselves to maintaining order within our walls. Discipline is the best cure for chaos!
You look like a trustworthy person, despite your slightly scruffy appearance. You're a hero apprentice in search of Dofus, am I right?
I thought so. Would you be prepared to get involved in some important business involving so-called dragon eggs? You'd have your chance to stand out from the crowd of odourific adventures that are milling about everywhere.
It's nice to see your enthusiasm! I'll keep it quick: we have every reason to think that a Fake Dofus smuggling ring is operating in Astrub. We've been trying to shut it down for a while now, without much success. The militiamen serving the city get spotted too easily... Mercenaries have never been much good at playing spies.
We need to capture a smuggler so we can question him. Dishonest sellers target young adventurers who think they're getting a bargain by buying a discount Dofus... How would you feel about pretending to be a naive customer so you can get close to one of these swindlers?
Perfect! Go to the tavern and tell everyone you're a Dofus seeker. I'm sure you'll be able to attract the attention of certain people with ill intentions... I have no doubt you'll manage to deal with the situation as best as possible! If you manage to capture a suspect, take him to the militia, and Chief Igor Ant will deal with him.
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Rewards
- Level-Based XP (Maximum: 6,226)
- 151 Kamas
- 4 Purple Piwi Feather