For the Area of a similar name, see Celestial Temple.
Should not be confused with the deity Class Statues.
Each class has a temple dedicated to their deity and class. Most temples are located in the Amaknean Continent, some may be scattered in corresponding islands/areas to the class.
Locations[]
- Cra Temple - [0,3]
- Ecaflip Temple - [1,-5]
- Eliotrope Temple - [16,33] (entrance at [4,0] and [14,26])
- Eniripsa Temple - [7,1]
- Enutrof Temple - [-1,-4]
- Feca Temple - [12,5]
- Foggernaut Temple - [26,22] (entrance at [9,1] and [22,19])
- Forgelance Temple - [33,-84] (entrance at [-2,4])
- Huppermage Temple - [39,-21] (entrance at [-4,-2])
- Iop Temple - [1,3]
- Masqueraider Temple - [1,-8]
- Osamodas Temple - [8,2]
- Ouginak Temple - [8,-67] (entrance at [12,3] and [9,-67])
- Pandawa Temple - [4,-2]
- Rogue Temple - [10,16] (entrance at [3,3] and [2,-22])
- Sacrier Temple - [-2,-8]
- Sadida Temple - [-1,9]
- Sram Temple - [-4,0]
- Xelor Temple - [3,1]
NPCs[]
The main usefulness of a temple is the NPCs it contains. Each temple has a Class Guide, Class Merchant, Dopple Trainer and Temple Merchant.
Monsters[]
Each temple has a place where Training Dopples can be fought by talking to a Dopple Trainer.
Books[]
Each temple contains a book on the class, as well as a sacred document about the temple's deity.
Statues[]
Each temple contains a copy of the deity statue, which will allow characters of that class to transport themselves to the Temple of the Twelve (Astrub City) or the Realm of the Gods.