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Crushmore
Crushmore is a monster.

LocationsEdit


CharacteristicsEdit

Level Stats Resistance (%) Resistance (Linear) Resistance (Other) Aggro range
Health Point Action Point Movement Point Lock Neutral square Earth square Fire square Water square Air square Neutral square Earth square Fire square Water square Air square AP Parry MP Parry Critical Resistance Pushback Resistance
200 6,000 12 6 110 24 39 3 8 -14 0 0 0 0 0 0 0 0 0 -
203 6,150 12 6 110 25 40 4 9 -13 0 0 0 0 0 0 0 0 0 -
206 6,300 12 6 110 26 41 5 10 -12 0 0 0 0 0 0 0 0 0 -
209 6,450 12 6 110 27 42 6 11 -11 0 0 0 0 0 0 0 0 0 -
212 6,600 12 6 110 28 43 7 12 -10 0 0 0 0 0 0 0 0 0 -

SpellsEdit

  • Absorbent Shield: A passive effect: 2 turns duration, 3 turns cooldown. Each time the Crushmore is hit on range, he gains 1 MP and 100 Power for 3 turns. Stackable 3 times. 
  • Crazy Drain: Melee range attack. Does high air damage. Leaves an effect on the target for 1 turn: any hits on the target turn into lifesteal damage.
  • Morcrux:  Attack with 1-3 range. Deals moderate water damage and steals up to 2 mp from the target. Dodgable, not unbewitchable.

DropsEdit

Name Base Drop Rate Conditions
Crushmore Claw 10~14% None
Miniature Sandglass 3% None
Orichor 3% Lost Moments completed

NotesEdit

  • All Fugitives place a glyph under them when they start their turn. When a player steps on this glyph, they swap places with the Fugitive that placed it. Both the player and the Crushmore take only 50% damage for a round when they switch. Stackable an infinite amount of times for the Crushmore, but only two times for a character.
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