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Dark Treechnid

Dark Treechnid is a monster.


Locations[]

Characteristics[]

Normal monster[]

Level Stats Resistance (%) Resistance (Linear) Resistance (Other)
HP AP MP Lock Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance AP Parry MP Parry Critical Resistance Pushback Resistance
78 1,400 8 4 0 31 31 -27 29 11 10 10 10 10 10 20 20 0 0
81 1,500 8 4 3 34 34 -24 32 14 11 11 11 11 11 23 23 0 0
84 1,600 8 4 6 37 37 -21 35 17 12 12 12 12 12 26 26 0 0
87 1,700 8 4 9 40 40 -18 38 20 13 13 13 13 13 29 29 0 0
90 1,800 8 4 12 43 43 -15 41 23 14 14 14 14 14 32 32 0 0

Archmonster - Treekonk the Stunned[]

Level Stats Resistance (%) Resistance (Linear) Resistance (Other)
HP AP MP Lock Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance AP Parry MP Parry Critical Resistance Pushback Resistance
78 2,900 9 4 41 41 -17 39 21 10 10 10 10 10 34 34 0 0
81 3,000 9 4 44 44 -14 42 24 11 11 11 11 11 37 37 0 0
84 3,200 9 4 47 47 -11 45 27 12 12 12 12 12 40 40 0 0
87 3,400 9 4 50 50 -8 48 30 13 13 13 13 13 43 43 0 0
90 3,600 9 4 53 53 -5 51 33 14 14 14 14 14 46 46 0 0

Spells[]

  • Paralysing Root: Gives a poison to a target within 1-7 range in a straight line which deals Neutral damage for every 2 AP used by the target for 4 turns. Requires 1 AP to be cast. Cast once per turn. Requires 'Sylvan Motivation' state from the Sylvan Motivation spell to be cast.
  • Sticky Tree: Summons a Sticky Tree (summon) on a targeted cell within 2-7 range and reduces the Lock of all of the enemies within 1-cell Cross AoE around the targeted cell by 50 for 1 turn. If the caster already has another summon on the map, this spell will not summon anything. Requires 2 AP to be cast. 1 turn initial cooldown, 5 turns cooldown.
  • Summoning of Trunknid: Summons a Trunknid in melee range. Only cast if the caster does not have any summons on the map. Requires 4 AP to be cast. 1 turn initial cooldown, 5 turns cooldown.
  • Treebranch: Deals Water damage to a target within 2-8 range. Requires 5 AP to be cast. Cast once per target, twice per turn.
  • Treechnidian Crush: Removes 3 (4 during CH) AP from a target in melee range for 1 turn and deals Earth damage to the target. Requires 4 AP to be cast. Cast once per turn.

Drops[]

Name Base Drop Rate
Normal (Archmonster)
Conditions
Dark Treechnid Root 32%  (64%) None
Stale Meat 32%  (64%) Hunter
Bewitched Wood 3.2%  (6.4%) None
Dark Treechnid Amber 3.2%  (6.4%) None
Bag of Resin 1%  (2%) None

External Links[]

Dofus.com - Dark Treechnid
DoFensive - Dark Treechnid

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