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Quest Summary
Starting Talk to Jalcas at [8,-67]
Level required 30
Other prerequisites Miniature Adventure
Recommended level 40-200
Max XP 2,500,000  at Level 200
Total rewards Level-based Kamas: 43,980 at level 200
Items required
(not provided by quest)
Sequel Magypus Rescue

Don't Shoot the Messenger is a quest.


Obtaining[]

Talk to Jalcas at [8,-67] in Ouginak Temple.
You will receive 1 Message for Kerub Crepin.
Dialog

After having been forgotten, the Great Ouginak Temple is being visited once again. The tribes answered the call of the Pack Master... Those judged worthy may taste the marrow of the dead god. The others will find here the strength necessary to overcome ordeals and live the life they've chosen, free from the chains of destiny.

Find out more about the Ouginaks.

You're not one of our kind, so I expect you consider us to be ill-tempered savages. Certain Ouginaks have moved away from the hunting grounds of their ancestors to go and live among the Twelvians: they may seem more civilised to you. You're still free to visit our temple, but please respect the site.

Talk about the arrival of the new Ouginaks in Incarnam.

Following the path revealed by the Divine Bloodhound isn't easy: in all the ages, Ouginaks have been tempted to renounce their traditions to live a boring existence behind the walls of great cities, sheltered from need... but the number of these disaffections has increased at an alarming rate. And that's no coincidence...

Find out more.

A sorceress by the name of Imaguni convinced entire tribes to abandon the precepts of Ouginak. Behind his big speeches touting the free will of Twelvians in the face of the tyranny of the gods, the are other hidden motivations, which are probably related to a mysterious organisation of immortal beings. I intend to find out more about the sorceress and her allies, because evidence suggests that their intentions are far from noble.

Ask if this organisation is the Brotherhood of the Forgotten.

Indeed... have you already dealt with them?

Talk about Ashante and the favour you did for Kerub.

I see... Are you on good terms with Kerub Crepin? This could be useful to me. I know that Kerub is a son of the god Ecaflip, but I recognise his worth, despite what sets us against one another. I'd like to be able to count on him, should the need arise... Would you be willing to deliver him a message in person?

Say that you're willing to do this favour.

Thank you. *takes a scroll and begins to write*

Wait.

rolls the scroll before holding it out to you I don't expect an immediate answer, but thanks to you, I'll know that Kerub is aware of my concerns. I bet we meet again!

Take the message and leave.

Step 1: Don't Shoot the Messenger[]

Worried about the actions of the Brotherhood of the Forgotten, Jalcas has entrusted you with a scroll to give to Kerub Crepin. This seemingly simple mission could turn into a long-running quest, which will lead you into unprecedented areas... or maybe you just have to carry a message to Astrub. Sometimes you have too much imagination.
You will lose 1 Message for Kerub Crepin.
You will receive 1 Kerub's Talisman.
Dialog
Hand over the scroll written by Jalcas.

A message from the Ouginak guide? That's quite unusual... *unrolls the scroll and quickly reads it* I suspected that the arrival of all these young souls wasn't a coincidence... When it comes to Ouginak, there are no coincidences. So, Imaguni is getting folks talking about her again..

Find out more about Imaguni.

Imaguni's not just an especially talented sorceress; she possesses certain gifts of clairvoyance... and she's also the daughter of the god Ouginak. There was a time when she and I got on with each other. Ecaflips and Ouginaks aren't always at daggers drawn with each other... *gives a heavy sigh, thinking about a certain Lou*

Continue to ask questions so he doesn't drown in his memories.

Hmm, sorry. Whatever the case, I haven't had any more news since Imaguni joined the Brotherhood of the Forgotten. I wonder what she's up to... probably nothing too good. I'm going to conduct a little investigation.

Say that you are ready to help if necessary.

Well, I may need an adventurer of your calibre, but first, I need to talk to certain people, and it's going to take a while. We'll talk about it more later. Until then, be careful. You've already caught the Brotherhood's attention, and I wouldn't want anything bad to happen to you... But thinking about it, I may be able to give you a hand to prevent that from happening. Prevention is better than cure! *turns around and rummages through the shelves behind him*

Wait a few moments.

Ah, there it is! Here, take this talisman. It'll bring you luck... and Ecaflip knows, you'll need a lot of luck!

Say thank you and leave.
  • See if Kerub's Talisman brings you luck
Talk to Homing Seagull at [3,-17] outside the house.
You will receive 1 Shell-Encrusted Bottle.
Dialog

Kriek kriek! *winks at you*

Notice a bottle encrusted with shells laying in the grass.
Leave

Kriek kriek! *pushes the bottle towards you with its beak*

Take the bottle and notice that there's a message inside.
  • Read the message found in the bottle
Double click Shell-Encrusted Bottle.
Then double click Seawater-Stained Message.
You will lose 1 Shell-Encrusted Bottle.
You will receive 1 Seawater-Stained Message.
  • Head to the island referred to in the message
Go to Nimaltopia at [-65,34]. Use boat on [-28,-31] to reach there. You have to complete the See You Soon on the Seemyoolbus quest.
  • Show Mishell the message and find out more about the island
[-63,29], talk with Mishell.
Dialog

This island was once a paradise... those horrid hunters ruined everything.

Ask her what is she doing here.

I'm teaching my protégés the basics of communal life and respect for others. Carnivores have a tendency to forget their manners when their stomachs rumble... I remind them it's impolite to devour other animals.

Keep listeing.

Once the Rainboway is complete, I'll take all of my friends far away from this place. Alas, the boat isn't yet ready to sail, and in the meantime, the hunters are spreading terror. That's why I've appealed to adventurers to teach those idiots a good lesson. I don't like violence, but I couldn't see another solution. I can't turn them all into Tofus; there are too many of them!

Show the message found in the bottle.

I'd be surprised if an animal wrote that... Despite my best efforts, my students haven't managed to remember the alphabet. But I wouldn't wish for anyone to be locked away in a cage... and even less turned into a hamburger! There's no doubt that the hunters are the guilty ones.

Ask if she has any idea where the author of this message might be held.

I wouldn't be surprised if he's in the camp the hunters have set up on the west of the island. You'd do well to be careful if you go there... Don't try and play the hero with a group of killers who are armed to the teeth; you'll end up in a bad way. Cunning is the best defence against those brutes.

Take note of the advice, and leave.
  • Search the Hunters' Camp
Talk to Bebert at [-68,31].
Dialog

You've got nothing to do around here, so hop off.

Ask what's in the tent.

Who's asking you any questions? That's where we make the high quality mega hamburgers. Slobs like you can't treat yourselves to such sophisticated nosh; I'm sure you can't afford to eat meat every day.

Say that you would like to see have these hamburgers are made.

What now? We don't accept tourists. The only ones who enter are Gerard and the rare animal suppliers. What's more, we're waiting for a delivery of Rainbow Gobballs, so get lost!

Insist.
Leave.

You're starting to get on my nerves. Skedaddle, or I'll call my mates so they can turn you into sausage meat.

Try to force your way past.
Leave to think about a strategy to mislead Bebert.

  • Find a strategy to mislead Bebert
Talk to Mama Wawa at [-63,28].
Dialog

Building the Rainboway will take a lot of time, but we'll get there in the end. The animals are really putting their heart and soul into it. It'll be the most beautiful boat in the World!

Say that you'll need a Rainbow Gobball to trick a hunter.

You mustn't endanger one of our protégés, even for a good reason... But it's easy to dupe a hunter, since they're not very smart. You just need to make a fake Gobball!

Recognise that it's not a bad idea, and look for the necessary items on the island.
  • Recover some paint
Click on buckets of paint at [-63,28].
  • Gather some wool
Click on a bag of wool at [-64,28].
  • Gather a fake Gobball head
Talk to Kismigob at [-63,29].
Dialog

Me learn to kiss animals, but me no be good... Me punished with smelly hat!

Ask to borrow the hat.

You want it? Here, you take it!

Take the hat.
  • Gather some Flat Stones to make the Gobball Hooves
Click on the blue stones at [-64,29].
  • Find a workshop and make the stuffed toy
Click on the workbench at [-67,31].
  • Show Bebert the Rainbow Gobball you ma... captured  [-68,31]
Dialog

You've got nothing to do around here, so hop off.

Maintain that you've captured a Rainbow Gobball.

Oh yeah? Show me that!

Quickly show the stuffed toy while making it move, thanks to your skills as a puppeteer.

Looks like you've caught a nice specimen! Gerard's going to love chopping them into little pieces. Go on, you can enter!

Enter the tent.
You will enter a fight against 1 Level 40-200 Gerard Shelph.
Other characters cannot join the fight.
Dialog

FRESH MEAT! Haha, I never get tired of that comeback.

Ask what they're doing here.
Show Gerard that you're at the top of the food chain.

I think it's clear enough, don't you? I'm known for my fine cooking, cuisine that is sold at astronomical prices. My customers are very demanding, so I offer them the best.

Keep Listening.

My hamburgers are minced in a traditional way, under stringent hygienic conditions. They're prepared using meat from rare and exotic animals, mixed with sausage meat. Have you ever tasted a Cheeken hamburger? It's delicious. There's nothing like the taste of pellets grating between the teeth... Unikron steak has also been very successful. And then there's Jabberwooky head... a legendary dish that I'd like to cook up some day, but it's difficult to get your hands on the raw material.

(Close this dialogue).
Dialog
Order him to give you the keys, or you'll provide another good beating.

Okay, I've got it: you're the boss! But stop hitting me; you'll end up hurting me.

Take the Bunch of Keys and go behind him.
  • Find the author of the message
  • Free the Snailmet
  • Free the seagull
  • Free the Scaraleaf
  • Talk to Talking Cheeken
Dialog

Free at last! I probably owe you my life!

Find out what happened to him.

It's a long story! To summarise, I swallowed a transformation potion in order to study the island's animals. I didn't want to harm them, so I resorted to this ploy to avoid scaring them! But the hunters arrived... They captured me, and when I tried to explain that I wasn't a bird, those numbskulls thought I was a unique specimen of talking Cheeken.

Tell him that he has nothing more to fear.

You're my saviour! I'd like to ask you one last thing... Could you escort me to Mishell? I have something important to tell her. The hunters have captured a couple of extremely rare animals and have sent them to the continent! If she doesn't intervene, I'm afraid their fate may be sealed.

Accept to escort him.
Dialog
Find out more about the rare animals that have disappeared.

You've helped this poor Cheeken and you've freed animals... Therefore, you seem trustworthy to me. The two Magypuses that I collected have disappeared; they've been gone for several days now! According to what your friend says, they were sent towards Amakna.

Ask what Magypuses are.

Quite a special variety of a very ancient species, whose origins go back to early time... I can't leave the island to go on the hunt for them. Would you like to track them down for me? I could ask some of my family members to help me, but they're always so busy.

Ask about their family.

I'm part of quite a special brotherhood, which prefers to remain discreet.

Say that you've already heard about the Brotherhood of the Forgotten.

Oh really? In that case, you can see why I prefer not to call on them... They're sometimes a little complicated.

Admit that you're trying to find out more about the Brotherhood.

Well, if you bring me back my protégés, I'll tell you a little more. Deal?

Accept.

Rewards[]

  • Level-Based XP (Maximum: 2,625,000)
  • Level-Based Kamas (Maximum: 43,980)

Related Achievements[]

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