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Removed Feature

The feature(s) mentioned on this page have been removed from the game, and are merely left on the Wiki for historical reasons.

Eagle Eye
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Class Cra
Level 54
Element
Type
Official description The Eagle Eye allows to increase the range of any player on the map.
This spell has been replaced by Tormenting Arrow

Spell Properties[]

Linear Diagonal Line of Sight
False
False
False
Free Squares Boost Range Global CD
False
False
False


Spell Characteristics[]

Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.

Lvl Effect Crit AP Ra Critical Casts per Cd Caster
level
Hit Fail Tgt Trn
1 +1 range (3 turns) AoE: 2 (Circular) 2C +2 range (3 turns) AoE: 2 (Circular) 2C 6* - 1/40 1/100 - - 6 54
2 +2 range (3 turns) AoE: 2 (Circular) 2C +3 range (3 turns) AoE: 2 (Circular) 2C 6* - 1/40 1/100 - - 6 54
3 +3 range (3 turns) AoE: 2 (Circular) 2C +4 range (3 turns) AoE: 2 (Circular) 2C 6* - 1/40 1/100 - - 6 54
4 +4 range (4 turns) AoE: 2 (Circular) 2C +5 range (4 turns) AoE: 2 (Circular) 2C 6* - 1/40 1/100 - - 6 54
5 +5 range (5 turns) AoE: 2 (Circular) 2C +6 range (5 turns) AoE: 2 (Circular) 2C 5* - 1/40 1/100 - - 6 54
6 +5 range (5 turns) AoE: 2 (Circular) 3C +6 range (5 turns) AoE: 2 (Circular) 3C 4* - 1/40 1/100 - - 6 154

* The AP cost can be reduced by 1 using Veggie Boots

Comments[]

Allows you to increase your range and allies range in a small radius around yourself. 6 turn cooldown all levels.

History[]

This spell used to be known as Eye of Lynx.

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