The Agility-based Enutrof is an extremely difficult build that only focuses on hit-and-run tactics. With a combination of Prime of Life, Reducing Key, Clumsiness and Acceleration, this character can easily attack and run away every turn. While a variant of the Chance-based Enutrof can employ a similar tactic while dealing greater damage, having higher Agility will allow this build to escape more easily and places much less pressure on avoiding close combat. It also has a lethal spell against summoned creatures, Unsummoning. Although the Osamodas's Whip is still twice as effective, there are summoned creatures, such as Bulbush from Bulbig, that are immune to Neutral damage. The Air damage of Unsummoning penetrates that.
The major disadvantage of this build is the short range of Prime of Life, which is its main attack.
Enutrof/Softcaps Agility is the most important characteristic, but its very low soft cap may require scrolling for this build to remain competitive at higher levels. Vitality may also be worthwhile to raise, due to range limitations. If you can afford it, scrolling Wisdom will be useful for MP removal.
The following spells are essential for this build.
|Deals massive Air damage to a summoned creature.|
|Reducing Key||3||N/A||Reduces the Range of a single target.|
|Prime of Life||21|| |
|Inflicts Air damage in close combat and steals MP from the target.|
|Clumsiness||42||N/A||Subtracts MP from a target.|
|Acceleration||54||N/A||Increases the MP of the caster or of one of his/her allies.|
|Bribery||80||N/A||Forces an enemy to lose a turn, but greatly heals it.|
Total MP Difference
|Prime of Life Lv.5||+1||-1|
- Conclusion - Up to 7MP of movement advantage each turn.
|Living Bag||6||N/A||Summons a bag to act as a living shield for allies.|
|Coins Throwing||1|| |
| Throws fake gold coins at the enemy, which inflicts them with Water damage. Long ranged.|
Since Prime of Life costs 5AP at level 5, you can combo it with this spell with 7AP for additional damage and better range. Best done with +damage equipment, as you won't have to raise Chance.
|Mass Clumsiness||48||N/A||Subtracts AP from all enemies.|
|Living Chest||100||N/A||Summons a chest to collect more items for its owner after battle.|
|Summoning of Enutrof Dopple||200||N/A||This spell summons an Enutrof Dopple that will help its master in battle.|