Grohlum is a boss monster.
Locations
Characteristics
Level | Stats | Resistance (%) | Base XP | Characteristics | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
190 | 12,000~18,000 | 20 | 6 | 34 | 21 | 31 | -5 | 24 | 95 | 95 |
Spells
- Cycle: Revives a dead monster as summon.
- Eternal Winter: Cooperation-type spell, does very high damage to the target.
- Hoarfrost: Changes appearance and is necessary to remove 'Invulnerable' state.
- Icefield: High steal damage in a linear AoE, reduces the range of the targets for one turn and heals self for more than 1000 HP.
Drops
Item Name | Prospecting Lock # players (Min observed PP) |
Drop Rate (%) |
---|---|---|
Frozen Fabric | (800) | 1.4 |
Frozen Fragment | (100) | 14 |
Ice Powder | (400) | 15 |
Sakai Nugget Fragment | (800) | 14 |
Temporal Shard | (800) | 1.4 |
Strategy
N begins the fight in the invulnerable state. To deactivate this state, you must kill one of its zombie summons which are affected by the "Hoarfroast" spell, while the summon is adjacent to N. N typically casts Hoarfrost on any of its ressurected summons when they are within LoS. When N casts the spell, his sprite (should) grow. The deactivation of the invulnerable state (by killing the adjacent Hoarfrost-affected summon) is instantaneous and lasts until N's next turn (killing the summon with an AoE attack such as Playful Claw or Sword of Iop can damage N if the AoE affects the summon first).
Any attempt to remove MP from N gives it +8000 resistance for 1 turn. So do not attempt to damage him with incidental MP-loss spells such as Shovel of Judgment, unless you do not intend to further damage him this turn.