Hell Mina is a boss monster.
For the Server of the same name, see Hell Mina (server).
Locations[]
Characteristics[]
Spells[]
- ???
- ???
- ???
Drops[]
Name | Base Drop Rate | Conditions |
---|---|---|
Hell Mina's Unruly Lock | 24% | None |
Nougat Rabmarac Bar | 6% | Quest |
Malter Petal | 4.04% | None |
Bag of Temporal Powder | 2% | None |
Biltong Carrion | 1.21% | Hunter Lv. 150 |
Al Howin Gobtubby | 0.55% | yes |
Minowang | 0% | yes |
Lagoonurkey Harness | 0% | yes |
Water Seemyool Harness | 0% | yes |
Mechanics[]
At the start of the fight, Hell Mina casts the spell “Wrath of Hell Mina”. This spell applies the "Heavy" and "Invulnerable" states to her for the duration of the fight. When her turn starts, Hell Mina will choose, for each character, a random element among the 4 (Earth, Fire, Water, Air). The corresponding element will be indicated by a state above your character. Each character will have to use an attack in the element that has been designated for them and attack Hell Mina. The state of Rage of Hell Mina will be increased by 1 for every attack. (Hell Mina's Rage state can only be increased once per character because you consume your Rage state.) Hell Mina's Rage state has to be increased from I to VI, after that Hell Mina will become vulnerable. (Hell Mina becomes vulnerable the moment you use the sixth elemental attack. She also gains 3MP, 40% final damage and 50% critical for the rest of the fight)
NOTE: If a character does not use an attack in the chosen element, they suffers 500 damage in this same element and the state disappears without doing anything to Hell Mina.
NOTE: When Hell Mina enters state 5, no more state is displayed, but all you need to do is use one last attack from the designated element to remove her invulnerability.