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Kain Dharyn's Crystal is a quest.
Obtaining[]
- Talk to Oto Mustam at [-25,33] in the Brakmar Militia.
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Milone requires a Kain Dharyn crystal. If you don't already know, its a very rare and sought-after crystal. My spies report that the family of Captain Starky of Bonta owns a few of them. Since we can't attack Captain Starky directly, kidnap his niece Sabine and demand a Kain Dharyn crystal as ransom.
Captain Starky is the leader of the Bontarian cavalry. He's a hothead who has led countless devastating charges against our troops. He would've made an excellent soldier for Brakmar had he not chosen the losing side. Still, I think I'll offer him a position in our militia when Bonta is but a smouldering pile of ruins.
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Step 1: Sabine's Kidnapping[]
- You must kidnap Sabine and put her somewhere she won't be able to escape from.
- Take Sabine away [-34,-60]
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Hello there. What are you doing at my house? If you're looking to burgle the place, let me warn you that my uncle Starky is captain of the Bonta militia. He'll make you pay if you dare.
You think I'm just going to sit back and let you get one over on me? Try to overcome her. (starts a fight) Go look for backup. |
- Defeat 1 Sabine in a single fight [-35,-60]
Step 2: Good Behaviour[]
- Take Sabine to Oto Mustam by force. You'll have to make sure she doesn't get an opportunity to escape.
- Take 1 Sabine (following character) to Oto Mustam [-25,33]
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Nice work. I'll put her in a cell for now. In the meantime, I want you to go and get another Brakmarian to guard one of our hideouts near the alchemists' workshop. I'd prefer it if you picked someone who wasn't a complete rookie. When you've found someone, bring them to me.
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- You lose 1 Sabine (following character).
- Take a qualified militia member to Oto Mustam [-25,33]
- You need to find another Brakmarian to stand 3 cells northeast of Mak Gahan, while your own character stands in front of him. The other character must be at least alignment level 16.
- Once both characters are in place, talk to Oto Mustam.
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Go up to Mak Gahan and tell him to stand right in front of me. Yes, within spitting distance... I want to make sure this recruit's got what it takes.
That'll do for the guard. I'll have the prisoner transferred while you find a way to contact Captain Starky to inform him that we're holding his niece hostage. If he wants to see her again, he'll provide us with a Kain Dharyn Crystal. Stampitor upstairs knows his rival pretty well, so you should ask him for information.
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- If the positioning is wrong:
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Whatever did I do to Djaul to be surrounded by so many dimwits? I said in front of me, militia, not three kilokametres away!
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Step 3: The Ransom[]
- Sabine is well-guarded, so you'll have to find a way to contact Captain Starky in order to get a Kain Dharyn Crystal as ransom.
- Talk to Stampitor the Boor [-25,33]
- Up the stairs behing Oto Mustam.
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I'm looking for big, aggressive dragoturkeys to knock over the Bontarian rank and file.
What's up with Captain Starky anyway? That wimp can't hold a candle to me. I'll crush him and his cheekens, I'll stamp on them, I'll climb on a chair and jump on them until all that's left is bony mud. Then I'll stomp about in the mud until it turns into Bontarian cheeken juice that I'll drink through a kokostraw.
You want to get to him? Ha ha ha. Impossible when there are no battles taking place – he's hiding in the Bonta militia building. That said, he needs almost as many dragoturkeys as I do. I'll bet he buys his stock from Smakko, the famous dragoturkey hunter from Breeder Village. |
- Talk to Smakko [-16,1]
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Hi, (your name). I'm Smakko, one of the best Dragoturkey hunters in the land. Welcome!
Of course I know him... well, not personally, but I've done business with him, you know? I hunt Dragoturkeys and sell them off to Bonta militia whenever they need some. Captain Starky takes care of the business, so you could say that I know him, yes.
Listen, I'm not the type to get mixed up in other peoples' business, so let me tell you this. I'll pass on your message, and then, finito, that's it. And you know where you can stick your threats. It's not today nor tomorrow that a Sacrier is going to tremble before you. |
Step 4: Crime Doesn't Pay[]
- The message was sent to Captain Starky. See if Sabine kept calm while you wait for a reply.
- Find the map: Sabine's prison [-28,35]
- Enter the house behind the Sabine's Jailer NPCs. You will be immmediately attacked by 2 Lvl. 116 Infiltrated Militiaman with 2,300 HP and 70% resistances (20% to Neutral). They deal around 160 damage per turn at close range.
- The fight must be done solo, but a Lvl. 100 Sabine's Guardian will join on your side. He has 1,400 HP and deals around 100 damage per turn including Pushback damage. He can die without affecting the fight.
Step 5: Crime Will Pay, By Brakmar[]
- The Bontarians tried to save Sabine. You can't let them get away with that! Show them who's in charge.
- Talk to Sabine's Jailer [-28,35]
- Outside the house, the NPC on the left.
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Oto Mustam ordered the guard to be increased, and the Bontarians were overcome. They were handed over to Boud Chair to make tinned food. He also wants you to send a message to Captain Starky to say that his niece may suffer the same fate if he doesn't cooperate. |
- Talk to Smakko [-16,1]
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Hi, 9your name). I'm Smakko, one of the best Dragoturkey hunters in the land. Welcome!
What did I tell you the last time? That I didn't want to get mixed up in all this business.
I'll do what's necessary the next time a Bontarian comes round this way, but it'll cost you 2,000 kamas. Hand over 2,000 kamas and a threatening letter. (you lose 2,000 Kamas) |
- Wait for the Bontarians in Sabine's prison [-28,35]
- Talk to Captain Starky inside the house.
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Here's a Kain Dharyn Crystal. Free my niece and it's all yours...!
Here's the crystal. Now let my niece go as we agreed.
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- You receive 1 Kain Dharyn Crystal.
- Talk to Oto Mustam [-25,33]
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I hope you still have the silicate ore, the mother of pearl and the Kilibriss fluid on you, otherwise you'll have to get some more.
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Step 6: The Dark Crystal[]
- You have to take the secret passage to the Alchemists' Workshop with sufficiently experienced craftsmen.
- Enchant Kain Dharyn's crystal [-22,35]
- You must have 1 Blaze Potion, 1 Gust Potion and 1 Landslide Potion. Inside the Alchemist workshop, click behind the big trunk to get to the secret room.
- You will need an Alchemist, a Jewelmagus and a Miner respectively, each with lv116+ in their professions. It can be done by a single character (even yourself). Each lever meant for a profession must be pulled before the main one.
- If you have all ingredients in your inventory, the quest will update and you will receive 1 Enchanted Kain Dharyn Crystal, and lose 1 Kain Dharyn Crystal, 1 Blaze Potion, 1 Gust Potion and 1 Landslide Potion.
- Take 1 Mother of Pearl to Oto Mustam [-25,33]
- Take 50 Silicate to Oto Mustam [-25,33]
- Take 1 Enchanted Kain Dharyn Crystal to Oto Mustam [-25,33]
- You must bring all the items at the same time.
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It's a pity I didn't keep it to myself. Here's a few kamas so you can enjoy yourself at the Inn. Have one for me!
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- You lose 1 Enchanted Kain Dharyn Crystal and receive 2,000 Kamas.
Rewards[]
- Level-Based XP (Maximum: 1,696,892)
- Alignment level 46
Trivia[]
Kain Dharyn's Crystal is a reference to Khaydarin crystals from the strategic game StarCraft.