King Imagami is a boss monster.
Locations[]
- Orukam's Memory (Wukin and Wukang)
Characteristics[]
Spells[]
- Wukang's Lotus
- Shortcut Scroll
- Rock Paper Scissors
- Kami No Jishin
- Stationery Slaughter
Drops[]
Name | Base Drop Rate | Conditions |
---|---|---|
King Imagami Diacritic | 15% | None |
Dragon Haiku: Creation | 7% | None |
Bag of Beans | 3% | None |
Paper Petal | 1.5% | None |
Queen Amirukam Diacritic | 1.5% | None |
Fuyutora | 1% | None |
Ink Petal | .1% | None |
Strategy[]
This Boss Monster is the White one of the 2.
Mechanic: There a 3 waves, kill all monsters to win.
- Note:
- All monsters have insane hp (+/- 18k).
- The boss has 3 threshold hp's you have to reach.
- 75% HP (20 250 PV )
- 50% HP (13 500 PV)
- 25% HP (6 750 PV)
- Everytime you reach a threshold, the boss will enter invunerable state. He will also summon his counterpart. (Queen ...)
- The king will be invulnerable until the queen dies.
- The queen can die because the enemies kill her but she also dies after being a live for 5 turns. (aka at the start of turn 6 when the king starts his turn)
- The queen will be controlled by the person standing the closest to the king at the moment of killing him.
- The queen has 3 abilites:
- Give ap in a cross equal to drift trap. (diagonal cross around targeted cell). This can only be cast linear or diagonal. 1 turn cooldown and not usable in the same turn as shield.
- heal + give a shield in a cross equal to drift trap. (diagonal cross around targeted cell). This can only be cast linear. 1 turn cooldown and not usable in the same turn as the ap.
- Damage ability => does about 4.2k dmg without buffs but can only hit . This can only be cast linear and diagonal.
- All the queen's abilities have a lot of range. (don't know how much)
Tips:
- Try to hit as much as possible different enemies with the queen every turn. Buff the queen to increase her damage as much as possible.
- Use you characters to position the enemies in such a way that the queen can hit them.
General mechanic of the dungeon:
- When a mob reaches 10% of his hp, he will summon his counterpart from the paper area.
- If you kill the counterpart, the mob will die.
- If you can't kill the the mob in 5 turns, the original mob will revive up to 100% of his hp.