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The feature(s) mentioned on this page have been removed from the game, and are merely left on the Wiki for historical reasons.

Mastery spell
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Class No class
Level 1
Element N/A
Type Mastery
Official description This spell increases the damage you inflict with an axe / bow / dagger / hammer / shovel / staff / sword / wand.

A mastery spell is a spell which grants a bonus to melee attacks with a certain weapon class. They are learned from using skill scrolls. The current mastery spells are:

Spell Information[]

The bonus damage is only to melee attacks with weapons of the corresponding type. This bonus is unique in that it is separate from other bonuses, instead of being added together. This means the actual damage increase is actually what it claims to be. See damage for details.

The correct definition for the effect of this spell is:

Increases the base damage while attacking with the indicated weapon by the indicated percentage.

Spell Characteristics[]

Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.

Lvl Effect Crit AP Ra Critical Casts per Cd Caster
level
Hit Fail Tgt Trn
1 Increases weapon damage by 10% (4 turns) Increases weapon damage by 15% (4 turns) 6 0 1/50 1/100 - - 6 -
2 Increases weapon damage by 15% (4 turns) Increases weapon damage by 20% (4 turns) 6 0 1/50 1/100 - - 6 -
3 Increases weapon damage by 20% (4 turns) Increases weapon damage by 25% (4 turns) 5 0 1/50 1/100 - - 6 -
4 Increases weapon damage by 25% (4 turns) Increases weapon damage by 30% (4 turns) 4 0 1/50 1/100 - - 6 -
5 Increases weapon damage by 30% (4 turns) Increases weapon damage by 35% (4 turns) 3 0 1/50 1/100 - - 6 -
6 Increases weapon damage by 35% (4 turns) Increases weapon damage by 40% (4 turns) 2 0 1/50 1/100 - - 6 100

Obtaining[]

Mastery spells are global drops, so they can drop from any monster.

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