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===Normal monster===
 
===Normal monster===
 
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{{statsrow2|162|....|11|6||0|0|-14|75|0|0|0|0|0|0|||||-}}
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{{statsrow2|162|3900|11|6||0|0|-14|75|0|0|0|0|0|0|||0|0|-}}
{{statsrow2|174|....|11|6||0|0|-13|80|0|0|0|0|0|0|||||-}}
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{{statsrow2|174|4400|11|6||0|0|-13|80|0|0|0|0|0|0|||0|0|-}}
{{statsrow2|186|....|11|6||0|0|-12|85|0|0|0|0|0|0|||||-}}
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{{statsrow2|186|4900|11|6||0|0|-12|85|0|0|0|0|0|0|||0|0|-}}
{{statsrow2|198|5400|11|6||0|0|-11|90|0|0|0|0|0|0|||||-}}
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===[[Archmonster]] - Saurcery the Magical===
 
===[[Archmonster]] - Saurcery the Magical===

Revision as of 14:58, 8 August 2020

Moist Venerable Sauroshell

Moist Venerable Sauroshell is a monster.


Locations


Characteristics

Normal monster

Level Stats Resistance (%) Resistance (Linear) Resistance (Other)
HP AP MP Lock Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance AP Parry MP Parry Critical Resistance Pushback Resistance
150 3,400 11 6 22 0 0 -15 70 0 0 0 0 0 0 45 45 0 0
162 3,900 11 6 0 0 -14 75 0 0 0 0 0 0 0 0
174 4,400 11 6 0 0 -13 80 0 0 0 0 0 0 0 0
186 4,900 11 6 0 0 -12 85 0 0 0 0 0 0 0 0
198 5,400 11 6 0 0 -11 90 0 0 0 0 0 0 0 0

Archmonster - Saurcery the Magical

Level Stats Resistance (%) Resistance (Linear) Resistance (Other)
HP AP MP Lock Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance AP Parry MP Parry Critical Resistance Pushback Resistance
150 6,900 12 7 10 10 -5 80 10 0 0 0 0 0
162 .... 12 7 10 10 -4 85 10 0 0 0 0 0
174 .... 12 7 10 10 -3 90 10 0 0 0 0 0
186 .... 12 7 10 10 -2 95 10 0 0 0 0 0
198 11,000 12 7 10 10 -1 100 10 0 0 0 0 0

Spells

  • Dampening: Deals Water damage to a target in melee range and steals 1 AP (2 AP during critical hit). Cast 4 times max per target, 6 times max per turn.
  • Drowning: Deals Water damage to a target in melee range, removes 100 AP but gives 3 MP and "Unlockable" state to the target for 1 turn. 4 turns cooldown.
  • Hydrophobia: (Needs verifying. This spell is not usually used.)

Drops

Name Base Drop Rate
Normal (Archmonster)
Conditions
Saurcery the Magical Shplinter 0%  (100%) None
Venerable Tongue 100%  (100%) Quest
Moist Blood 100%  (0%) Quest
Sauroshell Serum 25%  (0%) Quest
Lean Meat 10%  (21%) Hunter
Venerable Puddle 10%  (21%) None
Sapphire Stone 1%  (2.1%) None
Emerald Stone 0.1%  (0.2%) None