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Nagate

Nagate is a boss monster.

Locations[]

Characteristics[]

Level Characters Stats Resistance (%) Resistance (Linear) Resistance (Other)
HP AP MP Lock Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance AP Parry MP Parry Critical Resistance Pushback Resistance
130 4 4,900 9 0 46 5 5 -5 15 10 0 0 0 0 0 37 37 0 0
130 5 5,300 9 0 46 5 5 -5 15 10 0 0 0 0 0 37 37 0 0
130 6 6,000 9 0 46 5 5 -5 15 10 0 0 0 0 0 37 37 0 0
130 7 6,500 9 0 46 5 5 -5 15 10 0 0 0 0 0 37 37 0 0
130 8 6,900 9 0 46 5 5 -5 15 10 0 0 0 0 0 37 37 0 0

Drops[]

Name Base Drop Rate Conditions
Pollenectar 100% Event
Enormous Heart Box 100% Event
Nagate's Aqueous Target 100% Event
Nagate's Rubber Quaquack 36% None
Water Pandawushu Artefact 12% None
Nougat Rabmarac Bar 5% Quest
Kwapa Water 3.6% None
Barrel of Drinking Water 3% None
Fortunawa Cookie 2.65% Event
Marbled Carrion 1.2% Hunter>=130
Al Howin Gobtubby 0.5% Event
Fuyutora 0.5% Event
Moontaur 0.25% Event
Ratalda 0.17% Event
Wingepig 0.13% Event
Minowang 0.0025% Event
Water Seemyool Harness 0.0025% None
Lagoonurkey Harness 0.0025% None

Spells[]

  • Lady's Retreat: Cast at the start of the fight. Teleports Nagate to the top-right corner of the map, on the island. Makes herself invulnerable to ranged damage for the whole fight.
  • Boiling Wrath: Melee attack. ~380 fire damage. Can be cast 3 times per turn, once per target.
  • Fresh Water: Cast every turn. Nagate heals all of her allies for 25% of their max HP.
  • Hatsunamiku: Hits all players. Cast on every even turn (2, 4, 6...). Deals ~200 water damage.
  • Nagate's Summoning of Cucumbomb: 13-17 range, once per turn. Summons a Cucumbomb.
  • Scram: 2-6 range. Can be cast 3 times per turn, once per target. ~200 air damage. Teleports the target to the other side of the map.

Strategy[]

Initially, while not compulsory, it's highly recommended you learn Bow (spell) spell to have more control over the fight. It allows you to control a kwapa, thus allowing you to position Water Cucumbomb properly to reach Nagate. Lowering kwapa's HP as much as possible before casting bow also seems to increase chances of being able to control said kwapa.

At the beginning of the fight, Nagate will teleport to the top of the map and make herself invulnerable to ranged damage. You'll have to make your way to her little island in order to kill her.

Leave the enemies alive and wait until they summon a Water Cucumbomb. If you have bow spell, leave them alive just until you take control of one or kill all but one to take control (Kwakumber being best candidate, since it's rather inofensive). It looks a bit different than the normal bombs (it won't have a glyph too). It seems to be random how often a Water Cucumbomb will be summoned as oppose to a normal one, but the chance is small. Don't be surprised if you wait 15 turns or more without Bow (spell).

Once a Water Cucumbomb is spawned, move it to the wall nearest Nagate and stand next to it (to direction of Nagate). Then hit that Water Cucumbomb on melee range without killing it. You will be teleported to the top side of the map. If you don't end your turn in melee with Nagate, she will teleport you back down to the other side of the map on her turn.

Characters are teleported back down to the bottom side of the map when Nagate dies.

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