Paralysing Poison | ||||||||||||
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Spell Information[]
- Also cast by
Spell Properties[]
Linear | Diagonal | Line of Sight |
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Free Squares | Boost Range | Global CD |
* No longer requires a line of sight while wearing Cap Ricott
Spell Characteristics[]
Caution: Monsters' damage is modified by their statistics, which are in majority unknown.
- All levels put you into the "Infected" state
Lvl | Effect | Crit | Rate | AP | Ra | Casts per | Stack | Cd | Caster level | |
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Tgt | Trn | |||||||||
1 | 1 AP used makes you lose 1 HP (4 turns) | - | - | 3 | 1/3 | 1 | 1 | - | 2 | 3 |
2 | 1 AP used makes you lose 1 HP (4 turns) | - | - | 3 | 1/4 | 1 | 1 | - | 2 | 3 |
3 | 1 AP used makes you lose 1 HP (4 turns) | - | - | 3 | 1/5 | 1 | 1 | - | 2 | 3 |
4 | 1 AP used makes you lose 1 HP (4 turns) | - | - | 3 | 1/6 | 1 | 1 | - | 2 | 3 |
5 | 1 AP used makes you lose 1 HP (4 turns) | - | - | 3 | 1/7 | 1 | 1 | - | 2 | 1 |
6 | 1 AP used makes you lose 2 HP (4 turns) | - | - | 3 | 1/8 | 1 | 1 | - | 2 | 103 |
Notes[]
Paralysing Poison deals damage to the target at the end of the target's turn while the spell is active. It deals a set amount of damage based on the number of AP the target used/lost that round (only base AP or from equipment). This damage is modified by the caster's intelligence and percent damage.
Paralysing Poison can only effect a target once at any time.