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Paralysing Poison
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Class Sadida
Level 1
Element Fire
Type Indirect Damage
Official description Deals Fire-type damage when the target uses AP.


Spell Information[]

Also cast by

Spell Properties[]

Linear Diagonal Line of Sight
False
False
True*
Free Squares Boost Range Global CD
False
True
False

* No longer requires a line of sight while wearing Cap Ricott

Spell Characteristics[]

Caution: Monsters' damage is modified by their statistics, which are in majority unknown.

All levels put you into the "Infected" state
Lvl Effect Crit Rate AP Ra Casts per Stack Cd Caster
level
Tgt Trn
1 1 AP used makes you lose 1 HP (4 turns) - - 3 1/3 1 1 - 2 3
2 1 AP used makes you lose 1 HP (4 turns) - - 3 1/4 1 1 - 2 3
3 1 AP used makes you lose 1 HP (4 turns) - - 3 1/5 1 1 - 2 3
4 1 AP used makes you lose 1 HP (4 turns) - - 3 1/6 1 1 - 2 3
5 1 AP used makes you lose 1 HP (4 turns) - - 3 1/7 1 1 - 2 1
6 1 AP used makes you lose 2 HP (4 turns) - - 3 1/8 1 1 - 2 103

Notes[]

Paralysing Poison deals damage to the target at the end of the target's turn while the spell is active. It deals a set amount of damage based on the number of AP the target used/lost that round (only base AP or from equipment). This damage is modified by the caster's intelligence and percent damage.

Paralysing Poison can only effect a target once at any time.

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