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Quest Summary
Starting Talk to Doc Ettem Bworn at [1,6]
Level required 100
Other prerequisites It's Your Destiny
Recommended level 120
Max XP 1,541,160  at Level 200
Total rewards 16,780 Kamas, 5 Elfacet Pixel, 20 Orichor
Items required
(not provided by quest)
Sequel Time Prisoners

Return to the Present is a quest.


Obtaining[]

Talk to Doc Ettem Bworn at [1,6] in the Gonebyways.
Dialog
Talk about the Outpost.

Did you know that, thanks to Agents Sebastian, Didi and Lawrence, our spacial-temporal stabilisers have been assembled in time to allow the outpost to survive without being reset? It was a pretty tough job and many Voyagers were thrown into other eras or got frozen in time during the installation of the first stabilisers.

Ask what's unique about the Xelorium Outpost.

You have no doubt noticed that several eras co-exist in this dimension, but that isn't the only weird thing about it. During our first voyages, we quickly noticed that the places ended up taking back their original form, regardless of what we did. It's as if the entire Xelorium was run by an infinite number of spacial-temporal cycles that reset when changes are made to it by external events, such as our interventions, or the destructions carried out by the Altdemons.

Listen to the rest while fighting back the start of a migraine.

Under these conditions, it was impossible for us to build a stable outpost since it simply ended up being wiped out, as if it had never existed. Only the living beings were unaffected by the resetting of time and space. In order to overcome this problem, sever inventors, including Doctor Hoo, came up with the spacial-temporal stabilisers. These are machines that ensure the existence of the outpost by creating a type of hermetic pocket that prevents the reset from occurring within its confines.

Yawn.

Are my explications sending you to sleep? I see... Since you seem to be more interested in actions than words, you can help me out. Go and see Doctor Hoo in the Sufokia library, explain the situation to him and tell him I need his help because I think I've found a way of bringing the missing Voyagers back to our era. While you're out, you can also go to the Voyagers' Tower to meet with Gizmond Quelyn and ask him for the spare parts I ordered from him, then bring them all back here.

Accept to cut the explanations short.

Step 1: Return to the Present[]

You've accepted to help Doc Ettem Bworn to bring back the Voyagers lost in time.
Located at [20,25]. You will receive 1 Sonic Screwdriver.
Dialog
Explain Doc Ettem Bworn's request.

I could explain to you how the spacial-temporal stabilisers work and the complex theories that led to their development, but I believe the explanations Doc Ettems Bworn gave you have been more than sufficient. This is why I'm simpy going to lend you my sonic screwdriver, which is very easy to use; point, press, release.

Located at [-22,-24]. You will receive 1 Bag of Spare Parts.
Dialog
Ask for the spare parts Doc Ettem Bworn ordered.

You see to be in a rush. let's see, which dimension did I leave this bag in? It's not in the Eniripsa Omeolaboratory, not in the Fogger technohanger... Ah, here it is! I'd left it with the great Lulu. Thank Doc for me!

You will lose 1 Bag of Spare Parts.
Dialog
Hand over the bag of spare parts.

It looks like it's all there. While I'm assembling the device go and collect some memory fragments from the Xelomorphs using the sonic screwdriver. Be careful not to break it because Doctor Hoo really cherishes it.

The Fragments are dropped by Xelomorphs in the Gonebyways.
Dialog
Hand over the memory fragments.

Thanks, I'm also going to pick up the sonic screwdriver. That way, you won't have to go back to Sufokia. The memory fragments will be used to power my device to locate the Voyagers missing in time. Cross your fingers that it works.

Dialog
Ask if it worked.

What a fiasco. Great Dzcott, how was I supposed to know that the memory fragments would get used up so quickly? The energy produced is far from being sufficient and the sub-voltage has damaged the device. Leave me, I need peace and quiet to think.

Rewards[]

Related Achievements[]

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