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Sankwa: Path of the Shield is a quest.
Obtaining[]
Talk to Master of Pandawushu at [20,-31] in Pandala Village after Yonkwa: Path of the Sabre.
You will need to wait 24 hours after completing Yonkwa: Path of the Sabre to begin this quest. See your Rank Attainment (quest item) for time tracking.
Step 1: Sankwa: Path of the Shield[]
- The path of the shield gave rise to Pandasiman, the quintessential art of self-defence used by primitive Pandawas. Now it's your turn to follow in the footsteps of fighting art most emblematic of Pandala Island.
- Talk to Teipang
- Take 20 Magic Tanuki Hairs, 15 Dolomite and 1 Immaculate Kwapa Carapace to Teipang
- Get a guard's attention by breaking a piece of pottery
- Equipped with your shield, defeat the Colossal Ishibig Pak
Colossal Ishibig Pak starts his turn in invulnerable state and will probably lock you.
Sample Fight can be viewed here: https://youtu.be/Tc2JAnxC34Q Timestamp: (22:53)
Mechanics: To make it vulnerable, you need to escape from the dodge-lock every turn (do not teleport or push it away). When escaped, you will be pushed back 5 cells and Cut Stones are summoned, each making Ishibig Pak lose 20 dodge and lock. It will then be easier to escape from dodge-lock every turn and you will have more AP left for attacking.
Strategy:
- If it can't lock you anymore, simply destroy a few Cut Stones.
- Make sure to have enough dodge to escape from dodge-lock. Even if you lose 8 AP in the first round, it will be easier afterwards. In my experience, 50 dodge or more works.
- Keep the Ishibig Pak from destroying the stones to help maintain the -lock debuff on it. This way you can dodge better
Tips:
- Use a Cawwot Summon/Summons to keep you from being pushed too far away
- It helps to equip a Ranged Weapon
- Resetting Stats to Agility also helps
- Take proof of your victory to Teipang
- Give the Master of Pandawushu a report on your progress
- Defeat 1 Master Kwatimbe in a single fight
This works the same as in Under the Northern Lights:
- You will enter a fight against him, he has 2000 health and is invulnerable.
- Sample Fight can be viewed here: https://youtu.be/Tc2JAnxC34Q Timestamp: (27:20)
Mechanics: To remove invulnerability, you must make him dodge you and lose MP/AP.
- Throughout the fight he places glyphs, if you stand on said glyph and hit him, it will remove 10 dodge infinitely.
- The goal is to remove dodge to the point where he loses AP/MP from moving away from you, and then you can kill him. (He has ~180 dodge)
Note: If Kwatimbe gets to much -dodge you going to be stuck, advise only -150 dodge.
- Kwatimbe will regain invulnerability and dodge 2 turns after losing it, at which point you will have to repeat the previous steps again.
- Check in with Master Kwatimbe
- Talk to Master of Pandawushu again
Rewards[]
- Level based XP (1,618,218 at level 190)
- 19,480 Kamas
- Sankwa Headband