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Shiver
Icon Shiver
Class Feca
Level 60
Element Air Air
Type Direct damage
Official description Attracts targets and causes Air-type damage to enemies in a cone-shaped area of effect.

Shiver is a spell. Formerly known as Wind Armour.

Spell Properties[]

Linear Diagonal Line of Sight
True
False
False
Free Squares Boost Range Global CD
False
False
False


Spell Characteristics[]

Caution: Monsters' damage is modified by their statistics, which are in majority unknown.

Lvl Effect Crit Rate AP Ra Casts per Stack Cd Caster
level
Tgt Trn
1 Damage: 18~20 Air AoE: 1 (Cone) Cone AoE
Attracts 1 cell
Damage: 21~23 Air AoE: 1 (Cone) Cone AoE
Attracts 1 cell
1/30 4 1-2* - 2 - - 60
2 Damage: 19~21 Air AoE: 1 (Cone) Cone AoE
Attracts 1 cell
Damage: 22~24 Air AoE: 1 (Cone) Cone AoE
Attracts 1 cell
1/30 4 1-2* - 2 - - 60
3 Damage: 20~22 Air AoE: 1 (Cone) Cone AoE
Attracts 1 cell
Damage: 23~25 Air AoE: 1 (Cone) Cone AoE
Attracts 1 cell
1/30 4 1-2* - 2 - - 60
4 Damage: 22~24 Air AoE: 1 (Cone) Cone AoE
Attracts 1 cell
Damage: 25~27 Air AoE: 1 (Cone) Cone AoE
Attracts 1 cell
1/30 4 1-2* - 2 - - 60
5 Damage: 23~25 Air AoE: 1 (Cone) Cone AoE
Attracts 1 cell
Damage: 26~28 Air AoE: 1 (Cone) Cone AoE
Attracts 1 cell
1/30 4 1-2* - 2 - - 60
6 Damage: 26~28 Air AoE: 1 (Cone) Cone AoE
Attracts 1 cell
Damage: 29~31 Air AoE: 1 (Cone) Cone AoE
Attracts 1 cell
1/30 4 1-3* - 2 - - 160

*+1 Range when using Relief Boots.

Notes[]

  • Shiver formerly reduced Air damage.
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