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Quest Summary
Starting Talk to Matt Hematik at [-50,44]
Other prerequisites It's Only Goodbye
Recommended level 1-200
Max XP 6,499,999  at Level 200
Total rewards Kamas or Characteristic Scrolls (See the Rewards section)
Items required
(not provided by quest)
1 Souvenir (any)
Sequel Thunderheart

Tarada Bay's Secret is a quest.


Obtaining[]

Talk to Matt Hematik at [-50,44].
Dialog

Perfect timing... I was just wondering something... Something that someone like you could probably help me with.

Keep listening.

Ah, I see I've got your attention. Excellent, excellent. Tell me, have you heard of Tarada Bay?

Ask if the fruit in question is popular with party-goers.

If that were the case, the fruit would be forbidden. Because Tarada Bay is forbidden to the public. However, this beach - for it is a beach - doesn't seem to be a dangerous place, despite the numerous warning signs dotted around.

Keep listening.

I've studied all the various dangers which may threaten visitors to Vulkania, from nasty crater falls to gastric problems caused by rotten omelettes. When we create attractions, we have to weigh up the risks... rather than eliminating them outright, which would be somewhat presumptuous, since we know that chaos rules all.

Summon all your willpower to keep listening.

I see your eyelids are drooping... so I'll get to the point. Tarada Bay has awakened my curiosity. What do you say to having a little nose around? I can't go myself, I have work to do. But if you come across anything unusual, let me know.

Accept and leave for Tarada Bay without dilly-dallying.

Ask what his work involves.

I didn't think you'd ask me that question. In order to reply, I'm first going to have to explain the very foundations of my reflection...

Say you'll explore Tarada Bay to keep him quiet, and leave.

That's it, exactly! You've hit the nail on the head! It's the chaos theory!

Step 1: Closer to the Hearts[]

Matt Hematik is the curious type. He has all sorts of questions about the beach located on Vulkania's northern coast. Why is it forbidden to the public? Is it really because of tourist-eating Raul Mops? He doesn't believe it for a second, because holiday-makers tend to hinder digestion. It's over to you to do some investigating and uncover the mystery of Tarada Bay!
  • Explore Tarada Bay
At [-55,36] (go up from [-55,37]), click the shell on the beach.
You receive 1 Broken Heart
Dialog

Perfect timing... I was just wondering something... Something that someone like you could probably help me with.

Show the Broken Heart.

Well, well, well... what do we have here? Is this a Sauroshell Heart from Tarada Bay? Here's the astonishing thing... Raw Sauroshells don't live on the island's surface, as far as I know. Might a tourist have left it there? Unlikely, as tourists tend to give their Hearts to Bonny...

Keep listening.

Incidentally, I've always wondered what all those organs could be used for after they've been collected... a question which leads to another question! Now, this is becoming fascinating! What about if you went to have a chat with Dina Tapio to find out a bit more about these famous Hearts, hmmm?
While you're at it... once you've questioned Dina, tell Tony Bleurgh what you've discovered... I reckon his reaction might give us some useful information too.

Go to see the Dracologist.
Dialog

Don't come too close, or you'll frighten my Madreggon. He's not completely tame yet. I don't want him to feel threatened and rip one of your arms off to calm himself down.

Question Dina about Sauroshell Hearts.

These vital organs are just like their owners: explosive. I'm not at liberty to disclose any more information about them.

Insist, claiming that you want to write a book on Vulkanian Dreggons.

Well, in that case... between Dracologists, we have to support one another. Have you noticed that the Hearts remain intact even when the Sauroshell dies? That's an astonishing property. Some people have hypothesised that they could even start beating again!

Pretend to take notes.

As a Sauroshell grows up, its Heart becomes stable. But even if it's not a walking bomb any more, the creature lodging this Dreggon is ever-changing. I haven't yet been able to observe all the successive phases up until elemental maturity... but I believe I understand the key principles of their evolution.

Thank her for these details and go to see Tony Bleurgh.
Dialog

Has your stay been to your liking so far? We've gone all out to satisfy our guests.

Talk about the Broken Heart found on the beach at Tarada Bay.

Oh, hmm... all you need to know is that the Hearts are used in relation with the challenges that we organise every week. There you go. Otherwise, they aren't useful for anything. Nothing at all. If you find any Hearts, play the game and give them to Bonny!

Seem unconvinced by his speech.

I told you, there's nothing to see here, or hear! You should really avoid Tarada Bay, it's a very dangerous place. A tourist trap! After all, you wouldn't like to finish up in a Raul Mops' stomach, would you? That would be a pretty tragic fate for a visitor of your stature. Why not just go and catch some rays on Sun Beach? Don't exhaust yourself with complicated questions, you're on holiday!

Take note of the sweat beading Bleurgh's brow, then go back and see Matt Hematik.
Dialog

Perfect timing... I was just wondering something... Something that someone like you could probably help me with.

Explain what you found out by talking to Dina Tapio and Tony Bleurgh.

I still don't see what a Raw Sauroshell Heart could be useful for... unless... great Scott, that's it! What if it was capable of lowering universal chaos levels? It may seem absurd, misinformed, or just totally crazy... incredible, but true? What an amazing discovery that would be - it would certainly bring about enormous developments in my theory! A conceptual typhoon great enough to submerge the World of Twelve! A cataclysm...

Bring him back down to earth with a well-placed smack.

Yow! Sorry, I'm getting carried away... In any case, Bleurgh is hiding something, that's for sure. It wouldn't be a bad idea to have a nose around his barnacabin. Surely a cunning nipper like you can find a way to wriggle your way in! If you don't have any ideas, you could always pray to the gods for a helping hand. Or you could wait for the cosmic chaos to get round to it, but it might take a little longer.

Leave and think the question over.
  • Search Tony Bleurgh's house  [-47,44]
The door to the house is locked. To enter, you must complete the quest Divine Divinity and receive the Key of Destiny alteration.
Divine Divinity must be completed while on this quest step, or you won't receive the Key of Destiny. If you've completed it before, you'll need to do it again (it's infinitely repeatable).
Once you have the key, enter the house at [-47,44] and click the papers on the table.
You receive 1 Cryptic Message.
You must choose the correct dialog options to advance - Read the text backwards and then Write the words one on top of the other and read them vertically.
Only the correct options are shown here.
Dialog

Perfect timing... I was just wondering something... Something that someone like you could probably help me with.

Show the cryptic message.

Did you find that at Bleurgh's? Let's have a look... Um... There must be something wrong with my eyes, I can't make out what's written here at all. "yhfge yrtotm lidpsi laniut afatje n.ye,h o.ahst i.bten tkeome anhtoh ritocw". It's utter nonsense! Is that what you see, too?

Reread the message and confirm.

Arf, am I ever stupid...! It's some kind of cryptogram! Let's get our thinking caps on! Hmmmm. It doesn't seem to be a complex mathematical sequence. It's not Skiril and it's definitely not Goblin. Do you have any ideas about how to decode it?

Think for a fraction of a second before suggesting a hypothesis.

Well, what do you suggest?

Read the text backwards.

Hm, not a bad idea.. That would give us "wcotir hothna emoekt netb.i tsha.o h,ey.n ejtafa tuinal ispdil mtotry egfhy". It's still not very clear, but I have a feeling we're on the right track. What might the next step be, then?

Think up a new hypothesis.

I'm listening. What should we do with the phrase we've acquired?

Write the words one on top of the other and read them vertically.

An excellent suggestion! Give me the message so I can see if it makes any sense... By Xelor and his divine hammer, you've done it! The sentence become legible if we read the letters from top to bottom! "When the time comes, just go to the tip of the bay and think... fairy rationally". I don't really know if I understand that, but at least they're real words! Congratulations, you have a real knack for playing with words!

Wonder what thinking "fairy rationally" means.

I can't tell who it's about... Maybe you should try round about Bar Racuda. After all, that's where holiday-makers top up their energy in between hunting sessions!

Go to the bar.
You lose 1 Cryptic Message.
  • Find the fairy mentioned in the message
Go to Bar Racuda at [-44,44] (reached by talking to 5-O Steve McGritt at [-46,44].
Enter the building and click the plate of food on the table at the back of the room.
You find a Fairywork hidden under a pile of rotten rations.
You receive 1 Smuggled Fairywork.
  • Think fairy rationally at the tip of Tarada Bay  [-53,37]
At [-53,37], double-click the Smuggled Fairywork in your quest inventory to use it.
You lose 1 Smuggled Fairywork.
  • Find the map: Tarada Bay Beach  [-55,36]
Choosing Get ready to fight starts a fight against three rogues. Start babbling... and then run for your life teleports you one map down and avoids the fight.
This choice has no effect on the quest, so there is no reason to do the fight.
Dialog

Who goes there?! Steer clear, tourist, can't you read the signs?

Claim that you've been sent by Tony Bleurgh.

Are you the one who set off the Fairywork? Where's the cargo?

Ask which delivery he's talking about.

Explosive Hearts, good lord!... I dropped the anchor days ago and have been waiting patiently for the goods to be delivered. Our mutual friends need their detonators!...
Hey, wait a second... I've never seen you here before. How do I know you're working for Bleurgh? I smell a rat!

Start babbling... and then run for your life.
Get ready to fight. (starts a fight)

  • Go back and see Matt Hematik or blackmail Bleurgh
Matt Hematik:
Dialog

Perfect timing... I was just wondering something... Something that someone like you could probably help me with.

Say you have to return some video-tapes and run away.
Recount your eventful encounter with the Rogues.

I knew there was something fishy going on under all this! I'm sick of always being right...!
Good work in any case, we've solved the Tarada Bay mystery! For the moment, let's keep it under wraps to avoid making waves. I wouldn't want to get a surprise visit from a band of Rogues hungry for revenge.

Reply that you feel the same way.

You deserve a reward for all the trouble you've gone to. I must have a scroll or two lying around, and I'm sure you'd find them more useful than I. Would you like a Wisdom Scroll or a Vitality Scroll?

Choose (a/two) Small//Great Wisdom Scroll(s).
Choose (a/two) Small//Great Vitality Scroll(s).
Change your mind and go to see Tony Bleurgh.

Here you are! It's been a pleasure working with you. Enjoy your stay on Vulkania, and I hope to see you next year! And don't forget to dedicate a moment now and again to pondering the chaos theory!

Tony Bleurgh:
Dialog

Has your stay been to your liking so far? We've gone all out to satisfy our guests.

Talk about the smuggling you discovered and announce that you'll keep schtum... for a fee...

I'm very disappointed in you... But I suppose they do say that silence is golden... I'm prepared to make an effort and to offer you a very reasonable sum. I'll offer you this price for the Broken Heart that you found. Are we in agreement?

Accept the sum of (10/25/50/75),000 kamas.
Change your mind and go to see Matt Hematik.

Good. We'll part ways on amicable terms, then. All the same, remember that on Vulkania, all your Heart are belong to Charlie's Agents. Goodbye.

You lose 1 Broken Heart.
You can choose between two kinds of rewards depending on whom you talk to.
Matt Hematik will let you choose between Vitality or Wisdom Characteristic Scrolls; Tony Bleurgh will give you Kamas.

Rewards[]

  • Level-Based XP (Maximum: 6,499,999)
Character level Scrolls from Matt Hematik Kamas from Tony Bleurgh
1~50 1 Small Vitality Scroll or 1 Small Wisdom Scroll 10,000
51~100 1 Vitality Scroll or 1 Wisdom Scroll 25,000
101~150 1 Great Vitality Scroll or 1 Great Wisdom Scroll 50,000
151~200 2 Great Vitality Scroll or 2 Great Wisdom Scroll 75,000

Related Achievements[]

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