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The Priest And Menalt's Head is a quest.
Obtaining[]
Talk to Nistracolamus at (2, -12).
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Wooohhoooo! Spirits of the fallen warriors from the Battle of the Crimson Dawn, speak to me! Who is disturbing your sleep? Tell me! Mmm?
Strange phenomena are disturbing the tranquility of those who are supposed to be resting here. I'm trying to find out what's going on. If you're not scared of ghosts and not afraid to lose your mind, come and help me!
I expected nothing less of you! Since we'll be talking about eternity with ghosts, your mind must be prepared. Go and meditate on the infinity of space and time next to the god Xelor. His statue is within the city walls. Put a flag on the god statue on your map, this will magnetize the needle of your compass and indicate the way. Once there, have a close look at the god's hammer. A symbol is engraved on it. Once you've seen it, come back to me.
Well... If you'd rather die as an idiot and haunt a crappy grave forever... Your call..
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Step 1 : Find map Xelor statue[]
Go to the Xelor Statue at (0,-19).
Step 2 : Symbol and Symbolism[]
Talk to Nistracolamus at (2, -12).
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Good. If you come back to visit me, it'll be because you've found the symbol I've told you about.
Well done! You probably know that this symbol represents infinity... OohoOo I can feel a spirit wanting to talk to you through me... ohOho (in a lugubrious voice) Rotate this symbol 90 degrees and you'll see a number. This number is the first part of the coordinates of the place you need to go to. Add the sign minus in front of the number and you'll get the value of the second part of the coordinates.
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Rewards[]
Step 3 : Go where the Infinite and the Void meet[]
Talk to Arpagnagrobis at (8,-8).
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Hello there, stranger. Did you know that the Infinite and the Void join at the exact spot you're standing, if these figures are to be believed? It doesn't look that way at first glance, does it! Did Nistracolamus send you?
Menalt's spirit can't rest in peace. His wrath disturbs the sleep of the dead. He was buried here after the Battle of the Crimson Dawn, and his anger gnaws away at him: his head was stolen and he wants it back at any cost! Besides, if we centaurs became Perceptors, it was to find Menalt's missing head above anything else. I'd prefer to find it before he does... Trust me, if he succeeds in raising an army of the living dead, we'll soon know all about it!
You'll meet other adventurers around the Kanojedo in Amakna. It's the centre of the World. When you're over there, you'll be able to learn the traditions of Amakna. By the way, the Tavern of Amakna is very well-known for its parties. To travel at the speed of thought, I'd recommend you use a Zaap. These magic arches come in very handy for traveling around the World. When you see one, don't forget to touch it. This way, you'll memorize the location of the Zaap and you'll be able to come back to it later. Enjoy your trip! But before you go, let me give you this book! You'll find it in your inventory. Read it when you can.
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