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Toxine | ||
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A member of one of the most influential gangs in the City of Thieves, Toxine is a poison-hunter. Armed with her flask-launcher, she doesn't hesitate to go straight to the source to get her supplies as she attacks the giant insects haunting the catacombs: the acids secreted by the Necroticks are very popular with fans of illicit substances. Are you looking for a companion with an acid wit? Thanks to her explosive flasks, Toxine can poison any exchange, or calm down the most virulent arguments. | ||
Toxine is a Sidekick.
Obtaining[]
- Equip a Toxine-Signal
Characteristics[]
Level | Prim. Stats | Sec. Stats | Damage | Resistances | |||||||||||||||
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200 |
Spells[]
Icon | Name | Element | Short description |
---|---|---|---|
Acid Flask | Acid Flask | ? ? |
Summons an Acid Flask. It causes Earth Damage around it when it dies. The longer it stays on the field, the more powerful the explosion will be. |
Invigorating Flask | Invigorating Flask | ? ? |
Summons an Invigorating Flask that dies as soon as it suffers damages, restoring HP around itself. The longer it stays on the field, the more HP it can restore. |
Alchemy | Alchemy | ? ? |
Approaches the target and inflicts Air Damage on enemies. If the target is an Acid Flash, Earth Damage will be inflicted around it. If the target is an Invigorating Flask, entities around it will be healed. |
Chemical Attraction | Chemical Attraction | ? ? |
Attracts 2 cells and inflicts fire damage on enemies. Targets affected by the spell enter the state "Chemical Market". |
Flasktivation | Flasktivation | ? ? |
Only works if cast on a flask: attracts targets within 3 cells who have the state "Chemical Market" toward the targeted flask and removes MP from enemies for 1 turn. Stacks 1 time. |
Flood | Flood | ? ? |
Flasks explode and place a glyph around them. A glyph placed around Acid Flasks will cause damages at the beginning of the turn, and around Invigorating Flasks will provide healing around it at the beginning of the turn. |