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Treasure
Treasure is a monster.


Locations

Characteristics

Level Stats Resistance (%) Resistance (Linear) Resistance (Other) Aggro range
Health Point Action Point Movement Point Lock Neutral square Earth square Fire square Water square Air square Neutral square Earth square Fire square Water square Air square AP Parry MP Parry Critical Resistance Pushback Resistance
20 200 0 4 0 0 0 0 0 0 0 0 0 0 0 2 2 0 666 -
40 400 0 4 0 0 0 0 0 0 0 0 0 0 0 4 4 0 666 -
60 780 0 5 0 0 0 0 0 0 0 0 0 0 0 7 7 0 666 -
80 1,200 0 6 0 0 0 0 0 0 0 0 0 0 0 12 12 0 666 -
100 1,800 0 6 0 0 0 0 0 0 0 0 0 0 0 18 18 0 666 -
120 2,400 0 7 0 0 0 0 0 0 0 0 0 0 0 24 24 0 666 -
140 3,100 0 7 0 0 0 0 0 0 0 0 0 0 0 31 31 0 666 -
160 3,600 0 7 0 0 0 0 0 0 0 0 0 0 0 38 38 0 666 -
180 4,600 0 8 0 0 0 0 0 0 0 0 0 0 0 46 46 0 666 -
200 5,500 0 8 0 0 0 0 0 0 0 0 0 0 0 55 55 0 666 -

Strategy

Treasure will reflect your damage, the reflect may be any element. It can still be hit, but all the damage you do to him, you will also do to yourself and all other allies (excluding summons).

You will receive a 40% Erosion debuff, and a 10 random element Damage poison (actual damage is 100~200 for level 200) for the whole fight.

Each time you hit Treasure he will unbewitch 1 turn of your effects and remove 1 MP for 2 turns (dodgeable, can be stacked up to 5? times).
It may be useful to use up all your MP before you hit the chest, as you will likely lose them otherwise.

Treasure will be Unlockable the whole fight, and will run so you should trap him in a corner, or remove his MP if you can.

Treasure will trigger Helping Hand on turn 5 and every 2 turns after that, which will heal all attackers to full HP and kill all summons. The spell will only trigger if Treasure's HP is below 50% of eroded maximum.

As an Ecaflip, be sure to use Ecaflip's Luck and then attack the Treasure whenever it looks like you will die. This way, the Treasure's reflect damage will heal you.

As a Sacrier, you can try to stand in a corner square, block off its exit using a summon, and use Cooperation to swap places with Treasure, thereby trapping it in the square. You can then swap with your summon on your following turn, thereby trapping Treasure until the end of the fight.

The killing blow will be reflected at full power (not related to how much HP the Treasure has remaining) even after the Treasure is dead. If your HP is sufficiently low it is possible to fail the fight even as you manage to kill the monster.

Another way to easily kill the chest with minimal damage is to use the Spectral Scout and hit the chest through the Funerary Fire with Lazybeam and Haunting. This method will prevent all reflect damage and the only damage you will take will be from the poison or on the final hit.

Using a healer sidekick such as Lumino or Kamus Rex can keep you alive. Trank can also increase your effective pool of vitality.

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