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Wild Indigo Rhineetle
Wild Indigo Rhineetle is a monster.

For the item with the same name see Rhineetle Certificate.

LocationsEdit

Frigost Island


These monsters are very rare, their respawn rate is only once or twice per day.

CharacteristicsEdit

Level Stats Resistance (%) Resistance (Linear) Resistance (Other) Aggro range
Health Point Action Point Movement Point Lock Neutral square Earth square Fire square Water square Air square Neutral square Earth square Fire square Water square Air square AP Parry MP Parry Critical Resistance Pushback Resistance
200 1,000 12 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

SpellsEdit

  • Rhineetapace 1 AP, Summons Drop (monster), Invulnerable state (infinite), Redistributes 150% of damage suffered. Capture Forbidden state (infinite), Fight cancelled (in 25 turns).
  • Rhinaffle 3 AP, Unmovable state (lasts 1 turn), Initial cooldown: 1 turn, Turns between two casts: 2 turns
  • Rhinowd 3 AP, 1 - 4 range, Deal 459 to 630 (Chance damage) Casts per turn: 3, Cast per target: 1, Require a line of sight.
  • Rhinwave3 AP, 1 - 8 range, Deals 459 to 630 (Chance damage), Takes from -2 to -6 AP, Casts per turn: 3, Cast per target: 1, Maximal stack of effects: 1, Cast in a straight line only, Require a line of sight.


TamingEdit

StrategyEdit

  • Wild Indigo Rhineetle will summon 2 x Drop (monster); tear shaped monsters every turn which are invulnerable.
  • Pushing one of the monsters on the other one kills it and gives the surviving monster a number.
  • Pushing a Drop (monster) with no number on the one that does will consume it and make you start over.
  • Once the Drop (monster) monster reaches number 5 (V) (in roman numerals) you can cast the Mount Taming spell to capture the Wild Indigo Rhineetle which kills it and finishes the fight.
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