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NPC Details
Area Amakna
Ziho
Location Dreggon Village
Coords [-4,24]
Details Inside Kanojedo, also in The Dreggons' Sanctuary at [-2,25]
Options Talk

Ziho is an NPC.


Talk[]

At The Dreggons' Sanctuary entrance:
Dialog

Hello! My name is Ziho. I guard the ruins of this temple. I know this village and this island like the back of my hand.
I'm used to meeting adventurers like you who don't believe the history of this place to be a serious matter... and never come back!
Let me help you with a little piece of advice. So, what do you need to know?

Find out more about the Devastated Village.
The village you're in is none other than the old village of Amakna.
Its inhabitants lived there peacefully for a very long time until these mysterious Dreggons turned up and devastated the village, eating and burning up most of the inhabitants. Those who survived took refuge a long time ago in what we now call Amakna Castle.
Continue the conversation.
After spending several years within the castle walls, the survivors of the village decided to rebuild their homes next to the castle, with the help of the Astrubians. These buildings are what we now know as Amakna Village.
Nowadays, only thrill-seekers and Dreggon-cutters dare to venture into this devastated village. I've often seen Rogues and Bandits sneaking over to pillage everything that's been left in houses or simply take refuge in a place where very few people dare to go...
Continue the conversation.
The wise men of this world say that the Dreggon invasion was a form of divine punishment. The Dreggons were already trapped in the sanctuary on the island; all Osamodas did was free them. But it's said that the inhabitants of the village had forgotten what their ancestors had done to the Dreggons and that their village had been built on top of the Dreggons' Sanctuary to conceal its existence - as if they wanted to hide their wrongdoings and madness from the god Osamodas.
Continue the conversation.
When Osamodas decided to free the Dreggons, they attacked the village and its residents. They burst out of the ground, smashing through the floors of houses and cracking even the most solid slabs. This attack surprised all the inhabitants, leaving them no chance to counterattack. Nature has reclaimed her rights in this place, and the village is a mere shadow of what it used to be... But the ruins seem to be resisting the throes of time. It's as if Osamodas wanted to engrave it on our memories as a kind of warning message to future generations.
Find out more about the big hole.
That big hole you see there will take you to what we call the Dreggons' Sanctuary. We know very little about this mysterious place where different Dreggon species have been living for ages. Many adventurers tried to get in and penetrate the secrets of this sanctuary, but very few actually came back. What we do know, is that this sanctuary was built long ago by Osamodas's disciples to protect and make mating easier for his Dragons.
Continue the conversation.
These disciples used to be the inhabitants of this village. After they managed to tame the god Osamodas's Dragons, they wanted to reproduce them en masse... But their intentions were not pure. Everyone knows that Dofus are Dragon eggs, right? Well, for many generations, they kept on relentlessly reproducing Dragons in order to get more Dofus. They should have kept in mind that these eggs were cursed and that Dragons cannot be tamed like other creatures...
Continue the conversation.
They ended up losing control over the breeding. They could no longer tame the new generations of Dragons, Dreggons and Dragoss that they had created. No one can change the nature of such creatures... They're far too powerful and magical to be controlled by mere mortals. Following several incidents, the apprentice Dragon breeders decided to abandon their research on Dragon crosses and gave up on finding more Dofus. They closed the sanctuary, locking its occupants inside forever.
Continue the conversation.
Deprived of light and food, the Dragons, Dreggons and Dragoss that were locked up in the sanctuary entered a deep hibernation that was to last several hundred years. But the god Osamodas never forgot this affront... His own disciples had betrayed him. Hungry for revenge, he woke up the creatures trapped in this sanctuary, and it didn't take them long to escape and destroy the village and its inhabitants.
Continue the conversation.
Now everything's over... Dreggons got used to the sunlight and are now inhabiting the ruins of this island. The other Dragons still live in the sanctuary and seem to feed themselves with the adventurers who turn up there...
If you want to venture there I can help you, I'm sort of the master of the house...
Continue the conversation.
Quite obviously you'll need a key to enter the sanctuary. The only way for you to get one is to ask a skilled handyman to make you one. To make it, you'll need to find shell pieces that only the four Dreggon guards have. I don't know where you can find these Dreggon guards but we sometimes see them coming out of abandoned houses at night. If I were you, I'd go explore the different homes of this village.
Continue the conversation.
Once inside the Dreggons' Sanctuary, you'll be able to feel the madness that drove the disciples of Osamodas. The inside of the sanctuary is much like its occupants... grandiose, terrifying and mysterious, but lethal!
Before you decide to go and look for these shell fragments, I must warn you: there is a magic door in this sanctuary that leads to the room where Dreggons were made to mate...
Continue the conversation.
This room is protected. Only four of the most courageous Dragoss in the sanctuary have received the power to use this magic door. They carry within them an item, relic or artefact that enables them to open it. If you find all four items, you too will be able to enter this legendary room. But before that, you'll have to find all four Dragoss, since they can only go through the door when they're all together. The power of these items ONLY works when they're together.
Continue the conversation.
I don't know what you can expect to find in this sanctuary and this room besides certain death and the proof that the Dofus quest is beyond mere mortals like us....
Enter the Dreggons' Sanctuary.
(Must have a Key to Crocabulia's Lair or a corresponding Bunch of Keys, not consumed.)
At Crocabulia's Lair entrance at [-2,25]:
Dialog

If you are reckless enough to challenge Crocabulia, give me the key to her lair and I'll let you pass.

Resume the Crocabulia's Lair from where you left off.
Hand over the key.
Do you really want to use a key to enter?
Use the bunch of keys.
Do you really want to use the bunch of keys to enter?
Teleport group members.
After completing Crocabulia's Lair:
Dialog

I discreetly followed you as you travelled and I must say that I'm quite impressed by your courage. I hope that you now realise how terrible and vain the Dofus quest can be as it can lead an entire village to ruins...
It's time for you to leave. Osamodas won't like what you've done to his disciples!

Leave Crocabulia's Lair.


Dungeon[]

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